Unity texture glitch


I am making a game where Huggy Wuggy and Kissy Missy force you to deliver pizzas to people and I’ve encountered an error, somehow the the textures for Huggy Wuggy and Kissy Missy aren’t rendering in edit mode and play mode. Any ideas?
If the solution is really easy, just remember I’m a beginner.

I have tried reloading the image, getting a new one, and putting the image on again

I’m not sure if this could fix the issue, and maybe it’s something entirely different. But you could try setting the Receive Shadows option to false in the Mesh Renderer component. That will stop the shadows from rendering in your object and fixing the issue.

If it is working on ios or android. I assume shader has a problem. What shader do you use?

Could you show us some screenshots of the materials and objects of the characters? That could help us understand what’s happening so we can help you.

Yes, I can.

Here:






These are them:

EDIT: Those black things are the textures
EDIT: The last two images show the inspector on huggy wuggy and kissy missy.

Does my issue possibly stem from the GameObject.transform component?