Unity threads

I was wondering how many threads a Unity application has ?

And what about coroutines ? are keep in the same thread ?

What could be a situation in where more than one thread could be present at the same time in the same app run ?

.org

All your script functions (including coroutines) are executed on the same thread.

If you want to manually use more threads, you can do that (create .NET threads), but be aware that Unity API is not thread safe.

Thanks Aras

Its exactly the answer i was expecting

.org