Unity throw null reference when i click on animation transition

I got this bug when clicking on transition from anystate node to other sub state in animator

NullReferenceException: Object reference not set to an instance of an object
UnityEditor.Graphs.AnimationStateMachine.AnimatorStateTransitionInspector.DoErrorAndWarning () (at <84411d99c4a04a5f824cb9590142af8d>:0)
UnityEditor.Graphs.AnimationStateMachine.AnimatorTransitionInspectorBase.OnInspectorGUI () (at <84411d99c4a04a5f824cb9590142af8d>:0)
UnityEditor.UIElements.InspectorElement+<>c__DisplayClass72_0.<CreateInspectorElementUsingIMGUI>b__0 () (at <9920ff0c944845d7b9f9a61ef1478edc>:0)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)


Example: i clicked on transition from anystate node to Run sub state in above image

Can confirm this still happens in Unity 6.3.13f