Unity Timeline, Move characters transform position

I’m creating a small animation where the player simply stands up for when my scene loads, I’ve got the animations but I need my character to move forward +1 on the Z axis when the animation ends, Otherwise the character is placed inside an object which isn’t ideal, To shorten this, I want my characters transform position to be moved +1 on the Z axis when the animation timeline stops.

Try using a signal at the end of the timeline that applies a scripts to move the character forward one unit along the z-axis.