Unity Tips & Tricks by The Knights of Unity

Hello everyone!

This week on our blog: Using the Unity Cache Server - Using the Unity Cache Server โ€“ The Knights of Unity

Check out other posts and make sure to subscribe to http://blog.theknightsofunity.com/, as each week we add a new exciting Unity trick to boost your productivity! :slight_smile:

Have fun reading and take care, fellow Unity devs! :slight_smile:

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Hey Knights. Great resource offer. Thanks
Is there a way to sign up via newsletter email update?
I prefer to get updates to blogs via email.
Thanks in advance.

Hey, theANMATOR2b and thanks for interest! :slight_smile:

Newsletters are not there yet, but we will surely implement this feature soon - will keep you and everyone else who is interested updated :wink:

Cheers! :slight_smile:

Thank you.

For now, you can use: https://blogtrottr.com/ :slight_smile:

Wow - thanks Knights!
I never knew of a tool like that.
Thanks a lot.

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A new short post :slight_smile:

http://blog.theknightsofunity.com/hold-alt-button-expand-collapse-hierarchy/

Keep your eyes open, as this week we will publish another 2 Unity tips&tricks for you! :wink:

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As promised: another post! :slight_smile:

This time: how to do wonderful things in Unity Editor with scripting :wink:

Happy reading, guys! :slight_smile:

Have you ever found yourself in a situation that the object youโ€™ve put into the scene can be selected too easily or is covering some other important scene objects?

Today on our blog: an easy how to prevent it :slight_smile:

Just so you guys know: we have not stopped posting the Unity Tips & Tricks on our blog! :slight_smile:

To bring back the topic, the last two posts are:

From now on, we promise to post all new entries on our blog also here, to keep you guys always up to date. :slight_smile:

This week on our blog: Did you know that you can make a minimap in Unity without any scripting?

Enjoy! :slight_smile:

Whatโ€™s a Finite State Machine? Learn the basics in part 1 of our 3 episode tutorial - enjoy! :slight_smile:

You can also follow us on Twitter: x.com
And like us on Facebook :slight_smile: : Redirecting...

Our 3-episode tutorial on Finite State Machines continues. In part 2, we dive deeper into FSM with some awesome code examples, enjoy! :slight_smile:

You can also follow us on Twitter: x.com
And like us on Facebook :slight_smile: : Redirecting...

Final post of the the 3-episode FSM tutorial is published! We review what weโ€™ve discussed in the previous parts and implement the FSM System that we did before. Enjoy! :slight_smile:

Did you ever wonder why is there a deferred rendering path in Unity? Learn the differences between the forward and deferred rendering path in our next tutorial:

Enjoy! :slight_smile:

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Having trouble maintaining a medium-sized or big Unity project? We have created a list of 7 most important things (in our opinion) that will help you keep your Unity projects well-organized. Enjoy! :slight_smile:

Thanks for those articles! Theyโ€™re a really good read and extremely helpful, especially for more advanced users. Thereโ€™s definitely a few things Iโ€™ll be trying out (such as asserts!)
Not too sure about the fail fast philosophy, though :smile:

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Does it make sense to install Unity Cache Server on localhost?