Hello everyone!
This week on our blog: Using the Unity Cache Server - Using the Unity Cache Server โ The Knights of Unity
Check out other posts and make sure to subscribe to http://blog.theknightsofunity.com/, as each week we add a new exciting Unity trick to boost your productivity! 
Have fun reading and take care, fellow Unity devs! 
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Hey Knights. Great resource offer. Thanks
Is there a way to sign up via newsletter email update?
I prefer to get updates to blogs via email.
Thanks in advance.
Hey, theANMATOR2b and thanks for interest! 
Newsletters are not there yet, but we will surely implement this feature soon - will keep you and everyone else who is interested updated 
Cheers! 
Wow - thanks Knights!
I never knew of a tool like that.
Thanks a lot.
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A new short post 
http://blog.theknightsofunity.com/hold-alt-button-expand-collapse-hierarchy/
Keep your eyes open, as this week we will publish another 2 Unity tips&tricks for you! 
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As promised: another post! 
This time: how to do wonderful things in Unity Editor with scripting 
Happy reading, guys! 
Have you ever found yourself in a situation that the object youโve put into the scene can be selected too easily or is covering some other important scene objects?
Today on our blog: an easy how to prevent it 
Just so you guys know: we have not stopped posting the Unity Tips & Tricks on our blog! 
To bring back the topic, the last two posts are:
From now on, we promise to post all new entries on our blog also here, to keep you guys always up to date. 
This week on our blog: Did you know that you can make a minimap in Unity without any scripting?
Enjoy! 
Whatโs a Finite State Machine? Learn the basics in part 1 of our 3 episode tutorial - enjoy! 
You can also follow us on Twitter: x.com
And like us on Facebook
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Our 3-episode tutorial on Finite State Machines continues. In part 2, we dive deeper into FSM with some awesome code examples, enjoy! 
You can also follow us on Twitter: x.com
And like us on Facebook
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Final post of the the 3-episode FSM tutorial is published! We review what weโve discussed in the previous parts and implement the FSM System that we did before. Enjoy! 
Did you ever wonder why is there a deferred rendering path in Unity? Learn the differences between the forward and deferred rendering path in our next tutorial:
Enjoy! 
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Having trouble maintaining a medium-sized or big Unity project? We have created a list of 7 most important things (in our opinion) that will help you keep your Unity projects well-organized. Enjoy! 
Thanks for those articles! Theyโre a really good read and extremely helpful, especially for more advanced users. Thereโs definitely a few things Iโll be trying out (such as asserts!)
Not too sure about the fail fast philosophy, though 
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Does it make sense to install Unity Cache Server on localhost?