Unity to Blender

Hi I am new to modeling, so I took the free way out, but I just need a bit of help.

I know how to convert .blend files to .fbx files and import them to unity, but from here, how can I make them appear on the game screen?

Drag the fbx into the unity “project” window, then drag the fbx from the “project” window into the “scene” window. And presto, your model is in the game. Also something to check, with certain versions of blender you can just drag the .blend file into Unity instead of exporting an fbx then importing to Unity!

Hope this helps!

Also, you might have to potion the model in front of the model…

Thx. Yeah, I have just importing .blends over in 2.49, 2.53 and 2.57, and it doesn’t work. I’ll just stick .fbx