Unity to Windows 10 mobile

Hello, guys. I’m stuck trying to run my game on my Lumia. Maybe you can help. Here’s what I do:

  1. Create new project in Unity
  2. Switch platform to Windows Store Universal 10
  3. Build
  4. Run the build in VS 15
  5. Right-click on solution > Store > Create App Packages
  6. Don’t want to upload to Windows Store
  7. Solution Configuration - Realise (x86)
  8. Create
  9. Put app.appxbundle on my phone
  10. Do you want to install? - Yes
  11. Nothing happens (!!!)

The process of building the app seems to go normal, but the app just doesn’t appear on my phone. What am I doing wrong?

this is a easy tutorial