Hi, Ive installed unity last week but its too slow, like unresponsive, for example I click on a property and have to wait a bit for unity to repond to that, also sometime I need to click another time because it seems unity didnt register the first click...reminds me of running 3dsmax on Software mode instead of Hardware..I dont really know what the * is going on, Im just opening a model I did, theres no reason for it to slow down...HELP please.
1 Answer
1Hi, thanks for answering, but the problem was my graphic drivers, I had problems with my gtx460 drivers reverting to a previous version. Fixed
I guess either your PC is too old or you've imported a highpoly model that kills your performance. Some more details on what you have done and what PC you have would help. (PC or mac, OS version, Unity version, what kind of model, poly count, some related hardware specs)
– Bunny83It's also possible that something in your code produce a lot debug output (Debug.Log() or print()) or something just generates a lot of errors or warnings per sec. That can also slow down Unity. Is it slow in Editmode, in playmode or in both?
– Bunny83