First of all, we want to thank you for creating such an amazing package as com.unity.toonshader.
We noticed that the outline color doesn’t work on iOS builds, although it works perfectly in the Unity Editor. Are we missing something? We’re able to enable/disable the outline and change its width, but no matter what we tried, the color remains black.
Toon package version: 0.10.2-preview
Rendering pipeline: URP 17.0.3
Unity version: 6000.0.26
Depth Priming Mode: Disabled (based on the com.unity.toonshader documentation - known issues)
iOS version: 18.1
thnx for any help/info/hint