UNITY UI (Buttons get highlighted but not pressed)

Hey guys… I have been suffering from an issue for a while now and I cant find a decent solution for it… I have developed an AR app on Unity however the buttons don’t seem to work properly… Sometimes it requires a double tap for the button to work. What I think is happening is since the button is changing color to the highlighted state apparently sometimes the touch input is understood as highlight or selection, other times it is being understood as click.I have no idea why or how this is happening… any help is appreciated!

PS: I have and Im exporting the app for ANDROID.

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maybe your touch is detected as drag.
Check the Drag Threshold in the Event System.

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