Hey guys. I have a 2D game coming out for win/mac. The game is basically all UI and takes place more or less within a canvas. We’ve been testing it on any machine we can get our hands on and one of my artists is having a very peculiar graphical issue:
Every few seconds or so while she’s playing she’ll get a frame where many of the textures seem to vanish and a font texture appears completely distorted. The game has been tested on about 10 or so machines so far and hers is the only one to produce this issue. She is running Windows 7 but it works just fine on other Windows 7 machines.
I am on the latest version of Unity (5.3.4f1). I am using static fonts (dynamic fonts cause performance issues), unicode character set.
Any help or insight on this would be extremely appreciated, I’m simply clueless at this point. Here are her PC stats if it’s helpful: