Unity UI Glitch in 5.2.1f1 on Windows 10

Hi,

I have updated to Windows 10 recently. Unity works fine in general, but when it comes to UI, it’s a mess.

Take a look at this gif:

To reproduce this issue:

  • Drag an empty image over a button
  • This occurs with other components as well

Is there a current workaround for this? Thanks!

Yeah, I get that same behavior too. The update apparently doesn’t like not having a sprite assigned. Assign a sprite to that UI element, and that behavior will stop.

Don’t know if it’s a bug or not, it all depends on whether or not the intended result of rendering an empty sprite is ‘undefined’ or not.

This is the same bug that has been reported multiple times. Its fix in 5.2.1p3, or wait for 5.2.2

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Ah cool! Thanks for the heads up!