Hi there! The new layout for GUI in Unity is amazing BUT, as I was playing around with it, I’ve found out that one of my canvas’ images is rendered with jaggies and I know it shouldn’t have them.
I’ve imported it with maximum settings and the image itself is pretty large, which is why I wasn’t expecting this issue.
Thing is, the image is jagged even if I scale it to lower W/H in the Canvas.
Since I’m not familiar with these problems and I’ve already checked the import settings, I’m now clueless.
MAYBE I should also mention the fact that this particular image is coupled with a mask image.
Does that matters?
What should I try to do?
Thanks for your time!
P.S.: As suggested, I’m editing this to include the pics…
This is with jaggies, the orange colour is a flat layer, the Stamina itself is the mask I’m using on it
This is a pic of the Stamina while you deplete it, if you look carefully the edges of the mask are not jagged