Unity UI in a 3D Space?

What I want to know is if you can use the Unity UI features (From 4.6) in a 3D space.

Here is my example:
There is a screen in my vehicle that I want players to be able to use and interact with, the easiest way (Instead of loads of 3d objects with textures) would be with Unity’s UI features. The only problem is, is this possible and if so, how do you do it?

(The badly drawn green bits is where the UI would go and thankfully not a actual plan of the UI).

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Yes you can. Make a canvas and set it’s render mode to World Space.
You can have multiple canvases in a scene with different render modes.