I am trying to create a loading screen (separate scene) for loading between scenes, I have a scene setup and would like to incorporate it into an asset I have.
This needs to be externally call-able from any script ideally.
In our Loading Screen scene, we have a Scrollbar, which ticks from 0 to 1, we would like to sync this up to the level loading progress.
Has this been done by anyone before and how easy would it be to create? I am willing to spend as much time on this as is required.
We are using Unity Pro, however this allows me to load a scene while the other one is still running, it does not allow me to load a level to view while the other one is still loading, and I am unsure is I am able to link a progress bar to this.
Also - I wouldn’t make the loading screen a separate level. I would disable the current level and then put a fullscreen UI element up to hide everything while the new one loads.