Hey guys!
I have a project with disabled Physics built-in-package. While upgrading my project to Unity 2019.2.8f1 version (previous was 2019.1.8f1), I faced with an error caused by Unity UI requirements, it needs RaycastHit from Physics. Enabling Physics package solves the error. But I don’t use Physics and don’t need it. Is there any way to keep Unity UI working with disabled Physics?
Before Unity UI was moved to Unity Package everything was clear.