Unity UI Scripting vs Editor


I would like to take your opinions about using Unity UI from editor like creating canvas and buttons or do you prefer scripting with rects- layouts- buttons? The new UI is more editor oriented however I suppose that scripting will never depreciate. Can we say that new UI was targeting more non programmers like designers who use phothoshop-maya-blender etc. so they could easily adapted to game development world?

The new Unity UI is really good to work with, I recommend using those sprites, as it saves a ton of programming, the buttons have the necessary amount of variables or properties to function with, and you can add your own custom textures to those buttons. Overall, it’s a good choice.