Unity UI with Google Carboard

Does anyone know how to get UI to work with Google cardboard? It says on the Unity SDK for cardboard that Unity canvas can be used instead of onGUI, but I can not seem to figure it out.

I want to be able to look at a UI button and then click on it using the magnet (trigger) on cardboard. Or even just tapping anywhere on the screen to select the current button that is being looked at.

Thank you,
Patrick

If you search the forum for some oculusexamples there should be some help on how to do this.

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Alright, thank you.