Unity Universal Render pipeline? Can I change?

Hey guys, I’m currently using Unity without any rendering pipeline, but I’m curious. Do I need to change my pipeline to unity URP (Universal Rendering Pipeline) on IOS, because some plugins can not work on that pipeline, am I right?

Well, it depends on your plugins.

Packages like ShaderGraph or Visual Effects Graph for example require URP.

On the other hand, many assets from the asset store don’t support URP.