So im currently working through another cloud build issue. As an experiment I decided to start a fresh URP project, check the sample code and scene into GIT and then setup cloud build to make sure cloud build worked with just the default scene.
it failed
the sample scene does not compile on the cloud build …
No Library cache found - ALL assets will be re-imported.
2: [Unity] Initialize engine version: 2019.4.7f1 (e992b1a16e65)
3: [Unity] NullReferenceException: Object reference not set to an instance of an object
4: [Unity] Rethrow as IllegalNamespaceParsing: Searching for classname: 'AssemblyNameProvider' caused error in CSharpNameParser
5: [Unity] -----CompilerOutput:-stdout--exitcode: 1--compilationhadfailure: True--outfile: Temp/Unity.RenderPipelines.Core.Runtime.dll
6: [Unity] Library/PackageCache/com.unity.render-pipelines.core@8.2.0/Runtime/Utilities/CoreUtils.cs(1016,44): error CS1061: 'SceneView.SceneViewState' does not contain a definition for 'imageEffectsEnabled' and no accessible extension method 'imageEffectsEnabled' accepting a first argument of type 'SceneView.SceneViewState' could be found (are you missing a using directive or an assembly reference?)
7: [Unity] Library/PackageCache/com.unity.render-pipelines.core@8.2.0/Runtime/Utilities/CoreUtils.cs(1048,66): error CS1061: 'SceneView.SceneViewState' does not contain a definition for 'materialUpdateEnabled' and no accessible extension method 'materialUpdateEnabled' accepting a first argument of type 'SceneView.SceneViewState' could be found (are you missing a using directive or an assembly reference?)
8: [Unity] Library/PackageCache/com.unity.render-pipelines.core@8.2.0/Runtime/Utilities/CoreUtils.cs(1166,66): error CS1061: 'SceneView.SceneViewState' does not contain a definition for 'fogEnabled' and no accessible extension method 'fogEnabled' accepting a first argument of type 'SceneView.SceneViewState' could be found (are you missing a using directive or an assembly reference?)
9: [Unity] -----CompilerOutput:-stdout--exitcode: 1--compilationhadfailure: True--outfile: Temp/Unity.TextMeshPro.dll
10: [Unity] Library/PackageCache/com.unity.textmeshpro@3.0.1/Scripts/Runtime/TMP_DefaultControls.cs(191,22): error CS1061: 'RectMask2D' does not contain a definition for 'padding' and no accessible extension method 'padding' accepting a first argument of type 'RectMask2D' could be found (are you missing a using directive or an assembly reference?)
11: [Unity] -----CompilerOutput:-stdout--exitcode: 1--compilationhadfailure: True--outfile: Temp/Unity.CollabProxy.Editor.dll
12: [Unity] Library/PackageCache/com.unity.collab-proxy@1.3.8/Editor/UserInterface/Bootstrap.cs(23,20): error CS0117: 'Collab' does not contain a definition for 'ShowChangesWindow'
13: [Unity] Library/PackageCache/com.unity.collab-proxy@1.3.8/Editor/Models/Providers/Collab.cs(108,22): error CS1061: 'Collab' does not contain a definition for 'ChangeItemsChanged' and no accessible extension method 'ChangeItemsChanged' accepting a first argument of type 'Collab' could be found (are you missing a using directive or an assembly reference?)
14: [Unity] Library/PackageCache/com.unity.collab-proxy@1.3.8/Editor/Models/Providers/Collab.cs(109,22): error CS1061: 'Collab' does not contain a definition for 'SelectedChangeItemsChanged' and no accessible extension method 'SelectedChangeItemsChanged' accepting a first argument of type 'Collab' could be found (are you missing a using directive or an assembly reference?)
15: [Unity] Library/PackageCache/com.unity.collab-proxy@1.3.8/Editor/Models/Providers/Collab.cs(110,22): error CS1061: 'Collab' does not contain a definition for 'RevisionUpdated_V2' and no accessible extension method 'RevisionUpdated_V2' accepting a first argument of type 'Collab' could be found (are you missing a using directive or an assembly reference?)
16: [Unity] Library/PackageCache/com.unity.collab-proxy@1.3.8/Editor/Models/Providers/Collab.cs(112,22): error CS1061: 'Collab' does not contain a definition for 'CollabInfoChanged' and no accessible extension method 'CollabInfoChanged' accepting a first argument of type 'Collab' could be found (are you missing a using directive or an assembly reference?)
17: [Unity] Library/PackageCache/com.unity.collab-proxy@1.3.8/Editor/Models/Providers/Collab.cs(114,22): error CS1061: 'Collab' does not contain a definition for 'ErrorOccurred_V2' and no accessible extension method 'ErrorOccurred_V2' accepting a first argument of type 'Collab' could be found (are you missing a using directive or an assembly reference?)
18: [Unity] Library/PackageCache/com.unity.collab-proxy@1.3.8/Editor/Models/Providers/Collab.cs(460,36): error CS1061: 'Collab' does not contain a definition for 'GetChangesToPublish_V2' and no accessible extension method 'GetChangesToPublish_V2' accepting a first argument of type 'Collab' could be found (are you missing a using directive or an assembly reference?)
19: [Unity] Library/PackageCache/com.unity.collab-proxy@1.3.8/Editor/Models/Providers/Collab.cs(477,22): error CS1061: 'Collab' does not contain a definition for 'PublishAssetsAsync' and no accessible extension method 'PublishAssetsAsync' accepting a first argument of type 'Collab' could be found (are you missing a using directive or an assembly reference?)
20: [Unity] Library/PackageCache/com.unity.collab-proxy@1.3.8/Editor/Models/Providers/Collab.cs(503,32): error CS1061: 'RevisionsService' does not contain a definition for 'FetchSingleRevisionCallback' and no accessible extension method 'FetchSingleRevisionCallback' accepting a first argument of type 'RevisionsService' could be found (are you missing a using directive or an assembly reference?)
I am really frustrated with my actual project that is currently having IL2CPP cloud build issues…but come on… the sample project doesn’t work in cloud either!?