Unity uses Stream like Visual Studio?

Hello Guys,

I’m studying C# on MSDN reference, but i actually can’t to see a applicable function to stream in Unity. I really need to learn about Stream? What is the real use in Unity?

Any steam you use in C# can be used in unity. It’s for writing things directly to memory for either storing in memory or saving to a file later or what-have-you. When you read or write to a file you’ll do so from a stream. There’s a few different kinds of streams.

Streams are used to read and write data…treat data like a … stream.
They can be used to read and write files, or network data, anything basically.

Fundamental computer science abstraction.