Unity using 80GB of memory

I have a project which eats Ram and I’m trying to find out what it is.
Every second, 1MB is added for some reason.
How can I find out what it is?

Is this issue specifically for that one project?

yes i think so, but when using the inspector with editor profiling, it doesn’t show up.
(I do see the large number in activity monitor (MacOS))

If it doesn’t happen on a new/empty project, what have you tried?

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Maybe this would help?

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