I have a doubt about my first three recent textures materials packs assets published on asset store.
I submitted with Unity version 4.1 and this version number is displayed on page, so how much is important to a Unity customer to valuate the purchase, in the specific for textures and materials, in base to the Unity version number?
I’m trying with Unity versions, with 3.4 I have an issue with my custom shader because I use #pragma exclude_renderers d3d11_9x and d3d11_9x not is recognized from that version, anyone knows from which version it’s known?