Unity visual scripting 'literal' nodes not working

Hi in the most recent version of unity visual scripting it seems the ‘literal’ nodes aren’t allowing me to drag objects in. Has anyone else ran into this issue and is there a fix? For instance, in previous versions I could drag the game object into the ‘game object literal’ node and it worked pretty easily. Now I’m having to make everything object variables which takes a lot more time especially for the things that don’t need to be variables. This is including the ‘navmesh agent literal’ ‘skinned mesh literal’ and game object literals essentially none of the literals seem to work properly. I’ve also added, and regenerated nodes, but these nodes are already there.