Hi! Just brought Visual Scripting into our project and I’ve searched around to see if anyone has had this same issue as me, but it seems not, so…
I am creating a Scene Variable called Cutscene_Intro – Its a reference to an object in the scene that holds the cutscene in question and is fed into a function called Trigger. (Specifically its going into a subgraph that handles some other information, but that’s not my issue). (img1)
I noticed that if Cutscene_Intro is removed, or deleted, the visual scripting graph doesnt put up any warnings or lost references. Also, it seems that GetVariable is looking up the list of things by strings, and these strings are editable by hand (img2)
I can also delete the cutscene intro variable from the list, and the GetVariable item still says its referenced to it. (img3)
My questions are:
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Is there any way to get some error feedback about missing variable references? I don’t want to be worried that things could get blown away by accident
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Is there any way to update the list of variables, or have them update automatically?
Any insight would be appreciated, and any information on whether or not we’re setting up these variables incorrectly would ALSO be helpful.
Thank you