Unity VR ghosting in APK build

Im making a project In VR but when I build the APK and test it in my Meta quest 3 I get this ghoating the appears. I can only discribe it as what looks like a second projection of sorts but have no idea where it comes from. It is not in the editor and only in the APK on the device. Any idea how to fix or remove this?
This occurs in all scenes.

Share your URP settings

Render setting:

Disable screen space AO.
Or start with the performant preset as the medium one has some bad settings for XR

Turing off space AO worked. Thanks.

1 Like