Unity web : how to disable "captureallkeyboardinput" in unity 6 UI panels?

I didn’t found a “WEBGL” section or a checkbox “captureallkeyboardinput” in “project settings” > “Player” > “Web”.

Hi @cheikhna,

If you want inputs to be received by other html input elements, you can disable captureallkeyboardinput property by setting WebGLInput.captureAllKeyboardInput = false.

For more info please refer to our documentation for WebGLInput.captureAllKeyboardInput