Unity web player and external files?

Hey all, I have just finished a game and I want to load it onto a web player. I can make the web player fine but I have been using external files such as xml files. Is it possible to make unity build it with them included or is there a way I can make the player load those files in? Cheers!

Yep, a “Resources” folder in your project the appropriate LoadResource(…) (if I remember rightly) functions will do the trick.

Alternatively, depending on the nature of your game, host them along with the game and grab them using a WWW object.

Use a TextAsset; no need for Resources.

–Eric