Unity Web Player bitmap resolution

I don’t understand this. I have a startup screen that shows a menu, together with the logo of my company. The logo is a Texture2D image that is loaded in a GUI.Box.

In the Editor, it appears as seen to the left. In the Web Player, as seen to the right. I have tried to find out how to set better bitmap resolution in the manual, in this UnityAnswers and elsewhere on the internet, but to no avail.

How can I get a better resolution? This is, incidentally, also valid for all textures I have in the game.

I think the problem is in the quality settings: male sure that the weplayer quality settings are the ones u prefer.
I post here a link, read carefully :slight_smile:
link text
It u have any problem Just post a comment