Unity web player crash

Hello,

In my game released with unity 4.5.4f1, my players don’t have any crash problem.
I have updated my project to unity 5.1.0f3 and now i have around 5/10% of my players who have a crash when i download and load a scene (30MB).
Info : in my web player/player settings, i have unchecked auto graphics api and only added direct3d9 to the list.

For me this crash come from some user who use a laptop with 2 graphics device.
Edit : this player have a desktop computer Screenshot by Lightshot

Here the log of a player who have the crash:

For me the VRAM: 64 MB (via DXGI) give me the idea that the motherboard graphics is used and can’t handle my scene in the memory.

If someone can help on this problem.

Thank you.

Anyone?