Unity Webgl audio issue with short sounds

I am on Unity version 2019.1.6f1. The issue I am having in my build is that one of the short sounds (<.01s long) is not playing at all, and another short sound is having about the first half of it cut off. I was wondering if there are some different import settings or something else that I could use to avoid this problem.

I don’t have a solution but currently I have just edited the wav files to have .01s of nothing before the audio.

I am also experiencing this when using Safari (OSX). Chrome will play sounds fine. No solution so far. Adding silence to the clip is not practical in some situations (e.g. musical instruments).