I am noob at unity. So, I am trying my best to explain the problem where I am stuck and I have no clue how to approach.
I am building a small game on unity which is much like an inventory management system. But, the inventory is specific to a user and the user can make changes to it. The user sees the game as a part of his dashboard. What I want to do:
The moment the user lands on his dashboard, the unity game should load with the signed in users inventory. For this, I believe the unity webgl needs to interact with my application and get the user. Also,
How can I test all this without having to build the application?