Welcome to Unity WebGL Game Developers, A place to share your Unity WebGL-based game projects, work-in-progress, share and receive feedback, development tips, and overall connect with other like minds.
#Rules: respect the groups focus, unrelated content will be hidden or removed at the discretion of the group admins.
One of the main reasons and ideas behind creating this group is for us to be able to share our WebGL game’s progress, and get testing results. Example, since Unity WebGL is still in early development, if you are working with WebGL it’s going to be very important for all of us to test our WebGL games on various hardware to ensure we are reaching our target market. The group can serve as a great place to post your game’s latest build and get feedback on from fellow developers. I for one need feedback, and test results. So join up and start spamming the group with your builds, I’m eager to see what everyone is working on and how we can help each other grow with a new (WebGL) technology.
You may want to create a seperate support related thread for your questions. I’m not sure about running WebGL on Squarespace, really depends on server configuation to allow WebGL to load or not I think, well at least loading the compressed data, not sure about release data.
I am learning the WebGL, and converting one game for testing.
Loading WebGL game is taking a long time. Is there a way to add in our Game a “loading status”… so the player know that it’s downloading the game instead of waiting/staring the blank page?
I will answer my own post. I fixed it by re-installing 5.2.2 and progress bar is on …
Now, I need some help to test it and let me know the loading time from where you are and what browser use.
Hi all, just wanted to share that there is now an official Discord Server for Unity WebGL Game Developers to connect with each other in real-time! Check it out here: Discord