Hello,
I was wondering if anyone has noticed or seen any occurrences of Unity web player crashing when being used in a Chrome window crashing with the game’s audio continuing to play in the background.
I’m trying to determine if this is an issue that I can fix as part of the game client or if it is an issue between Unity and the Chrome browser. Could the issue be caused by a zombie process after the web player has crashed? Is there a way I can prevent this?
Thanks!