Unity Webplayer Random Crashing

Im using IE 9 and I have a Unity Web Build that crashes IE. This crash is random. I also happens on multiple machines with different specs. Any suggestion on what could be causing it?

I have three .unity3d files. The first .unity3d file is loaded from the index.html and is about 300k. The other two .unity3d files are loaded via IEnumerator in a script on my camera and are about 15mb each. This works fine in the UnityEditor and in Chrome, but crashes on IE.

I’ve attached the crash reports, please let me know if you need any additional information[6502-crash.zip|6502]

How do I get support on this issue? This is something my company would like resolved ASAP and it appears to be a problem with the player, not the script. Or I could be mistaken. If you work for Unity we would appreciate your assistance. If you need more information that the crash.zip attached above wont answer please let me know.

I’ll also provide more details:

  • Using Unity 3.5.7f6 Pro Exporting for
  • Webplayer Optimize Mesh Data Enabled
  • Debug Unload Mode Off Static Batching
  • Tried On and Off Dynamic Batching Off
  • Rendering Path Forward Color Space Gamma

Please let me know how to solve this issue. Thanks.