unity Wiki Online HighScore Problem

Hi.

I used unity highscore sample code at below link:

http://wiki.unity3d.com/index.php?title=Server_Side_Highscores

and this is my code:

MD5Test.cs

using UnityEngine;
using System.Collections;

public class MD5Test : MonoBehaviour {

    public  string Md5Sum(string strToEncrypt)
    {
        System.Text.UTF8Encoding ue = new System.Text.UTF8Encoding();
        byte[] bytes = ue.GetBytes(strToEncrypt);
    
        // encrypt bytes
        System.Security.Cryptography.MD5CryptoServiceProvider md5 = new System.Security.Cryptography.MD5CryptoServiceProvider();
        byte[] hashBytes = md5.ComputeHash(bytes);
    
        // Convert the encrypted bytes back to a string (base 16)
        string hashString = "";
    
        for (int i = 0; i < hashBytes.Length; i++)
        {
            hashString += System.Convert.ToString(hashBytes[i], 16).PadLeft(2, '0');
        }
    
        return hashString.PadLeft(32, '0');
    }
}

HighScore.cs

using UnityEngine;
using UnityEngine.UI;
using System.Collections;

public class HighScore : MonoBehaviour {

    private string secretKey = "123456"; // Edit this value and make sure it's the same as the one stored on the server
    [HideInInspector]
    public string addScoreURL = "http://mysite.com/addscore.php?"; //be sure to add a ? to your url
    [HideInInspector]
    public string highscoreURL = "http://mysite.com/display.php";
    [HideInInspector]
    public MD5Test Md5;
    public Text txt;

    void Start()
    {
        StartCoroutine(PostScores("Behdad", 100));
        StartCoroutine(GetScores());
    }

    // remember to use StartCoroutine when calling this function!
    IEnumerator PostScores(string name, int score)
    {
        //This connects to a server side php script that will add the name and score to a MySQL DB.
        // Supply it with a string representing the players name and the players score.
        string hash = Md5.Md5Sum(name + score + secretKey);
    
        string post_url = addScoreURL + "name=" + WWW.EscapeURL(name) + "&score=" + score + "&hash=" + hash;
    
        // Post the URL to the site and create a download object to get the result.
        WWW hs_post = new WWW(post_url);
        yield return hs_post; // Wait until the download is done
    
        if (hs_post.error != null)
        {
            print("There was an error posting the high score: " + hs_post.error);
        }
    }

    // Get the scores from the MySQL DB to display in a GUIText.
    // remember to use StartCoroutine when calling this function!
    IEnumerator GetScores()
    {
        txt.GetComponent<Text>().text = "Loading Scores";
        WWW hs_get = new WWW(highscoreURL);
        yield return hs_get;
    
        if (hs_get.error != null)
        {
            print("There was an error getting the high score: " + hs_get.error);
        }
        else
        {
            txt.GetComponent<Text>().text = hs_get.text; // this is a GUIText that will display the scores in game.

        }
    }
}

I attached HighScore.cs to an object but when I use StartCoroutine(PostScores(“Behdad”, 100)); in Start Function and play the game, give this error:

can anyone help me to fix this error?

Thanks.

Hey,

Watch this and take my code, because i fixed some bugs that are in the wiki, especially for android. And it also works fine on ios :

http://www.appymole.com/tutorial/

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