I need to develop a 3d application to integrate in an existing windows presentation foundation application.
Is this technically feasible? Can a unity window be integrated in a winform?
If so, can i expect the WPF components to displayed over the 3d scene?
Tks for any insight
Unisip
Haven’t tried the webbrowser approach yet. I guess it would make the communication between wpf and unity a bit tedious, huh?
I tried using a windowsformshost component, embedding the unity webplayer activex. That works fine except one little nasty detail : sendmessage to unity works, but calls to ExternalCall in unity never triggers the activeX method in the windowsformshost component. It’s pretty odd, because a similar integration in windows forms (not wpf) works fine, including two ways communication between the activex and the windows form app.
Has anyone been more successful with wpf?
If interested, i can post both the windows forms and the wpf test project