So I apologize if this problem has been addressed somewhere already but I can’t seem to find a solution at the moment.
I recently got a new laptop and ever since downloading Unity Hub on my new comp I can’t open my project from an older version ( 2017.3.1f1). I can open new version projects, no problem.
Unity Hub finds the older project, but when I click to open it, Unity will start to download the assets but it freezes halfway while downloading them and doesn’t move any further, no editor, nothing.
I’ve tried uninstalling the version and reinstalling it again – same result. I’ve tried loading it only through Unity and through Unity Hub but the same thing happens each time.
I’d rather not update my project to a newer version because there is a lot of stuff in it already.
What do you mean by “Unity will start to download the assets”? Don’t you have the project on your local computer? What is it downloading?
2017.x doesn’t require Unity Hub by the way. If you suspect it is causing an issue, you can remove the Hub and just install 2017.3.1 by itself. Unity Hub only became required starting with 2019.1.
Are you sure your new computer is powerful enough? You should try opening it in 2017.3.1f1 after removing the library folder from the project. Once loaded and the library rebuilt, look for the scene you want to open and load it.
I did attempt to remove to library from the folder, which seemed to rebuild and get a little farther in the loading process, but it still froze in the same spot.
Also, ‘downloading’ assets was the wrong choice of words, I should have said importing instead. I’ve been told by Unity support that bugs are no longer being updated on version 2017.3.1f1, so I think we’re going to update our project to a more recent version. Thanks anyway for the help!