Hi there…
i´m really new to unity, and on the way to learn C#.
But i´ve a little question…:
I startet with 3D game Studio a view Years ago. 3DGS owns an online workshop for Scripting: 3DGS_Workshop
My Question: is there anything like this for C# users too???
Because i think that was a good first step to start scripting in 3DGS… perhaps in unity too…
Welcome to the forums! 
I don’t know of any workshop quite the same as what you linked to but I can point out the following:
Lots of stuff out there to grab on to and learn about Unity! 
hmm… ok… the first two are not really things for me… germany is a bit away from you XD…
But i´ll look into the other links… thx
Well, Unite '07 was in San Francisco, Unite '08 was in Copenhagen, Unite '09 is in San Francisco… See a trend? 
And why are posted videos for you to watch and learn from somehow “not for you” or based on you being in Germany?
ah… sry… missed the links in the presentation ^^
Fair enough.
Give the videos a watch as they’re quite useful and full of information. And even if you can’t attend Unite this year in San Francisco we’ll again post the videos so you’ll still be able to benefit from them. Hopefully we’ll get you out to Unite '10 as it’s likely to be in Europe again (Copenhagen in particular? likely but nothing is planned on that just yet
).
Rock on!
hmm… ok… sry for posting again…
I read me 5 times through the complete Scripting references of the Manual… and can´t find a good solution…
Isn´t there really a list of syntax, with explanations what they do and how they work?
I mean… learning C# is ok… but that is not helping me, if i have no clue how th syntaxes in unity look like, and how they work…
Example…
tried to move something with Transfrom.move(x,y,z)…
Error… i thought of that, because Tranform.rotate works…
But no… Transform.translate is the key…
I really need help in the Engineown Syntax, with C# base. 