Ahh sorry, here is the full log:
LICENSE SYSTEM [20151124 16:25:18] Next license update check is after 2015-11-17T15:20:37
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D:/GitHub/acelib-unity/Unity/ACELib-Social
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<RI> Initializing input.
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Ignoring 'Assets/ACELib-Social/UWP Facebook files/Plugins/winsdkfb.winmd' because we're compiling for Editor
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Ignoring 'Assets/Plugins/WP8/Soomla/Sqlite.winmd' because we're compiling for Editor
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Updating Assets/ACELib-Social/UWP Facebook files/Scripts/WindowsFacebook.cs - GUID: 60ed4a365c3f64045b2f5feaf1994bb4...
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Assets/ACELib-Social/Core/BaseSocialProvider.cs
Assets/ACELib-Social/Core/ISocialApi.cs
Assets/ACELib-Social/Core/ISocialManager.cs
Assets/ACELib-Social/Core/ISocialProvider.cs
Assets/ACELib-Social/Core/SocialActionArgs.cs
Assets/ACELib-Social/Core/SocialManager.cs
Assets/ACELib-Social/SocialProviders/SoomlaBaseSocialProvider.cs
Assets/ACELib-Social/SocialProviders/SoomlaFacebookSocialProvider.cs
Assets/ACELib-Social/SocialProviders/SoomlaGoogleSocialProvider.cs
Assets/ACELib-Social/SocialProviders/SoomlaTwitterSocialProvider.cs
Assets/ACELib-Social/Tests/SimpleTest.cs
"Assets/ACELib-Social/UWP Facebook files/Scripts/WindowsFacebook.cs"
"Assets/ACELib-Social/UWP Facebook files/Scripts/WindowsFacebookGameObject.cs"
"Assets/ACELib-Social/UWP Facebook files/Scripts/WindowsFacebookLoader.cs"
Assets/Facebook/Scripts/AccessToken.cs
Assets/Facebook/Scripts/AppEventName.cs
Assets/Facebook/Scripts/AppEventParameterName.cs
Assets/Facebook/Scripts/CallbackManager.cs
Assets/Facebook/Scripts/Canvas/CanvasFacebook.cs
Assets/Facebook/Scripts/Canvas/CanvasFacebookGameObject.cs
Assets/Facebook/Scripts/Canvas/CanvasFacebookLoader.cs
Assets/Facebook/Scripts/Canvas/ICanvasFacebook.cs
Assets/Facebook/Scripts/Canvas/ICanvasFacebookCallbackHandler.cs
Assets/Facebook/Scripts/Canvas/ICanvasFacebookImplementation.cs
Assets/Facebook/Scripts/Canvas/JsBridge.cs
Assets/Facebook/Scripts/ComponentFactory.cs
Assets/Facebook/Scripts/Constants.cs
Assets/Facebook/Scripts/FB.cs
Assets/Facebook/Scripts/FacebookBase.cs
Assets/Facebook/Scripts/FacebookGameObject.cs
Assets/Facebook/Scripts/FacebookSdkVersion.cs
Assets/Facebook/Scripts/FacebookSettings.cs
Assets/Facebook/Scripts/IFacebook.cs
Assets/Facebook/Scripts/IFacebookCallbackHandler.cs
Assets/Facebook/Scripts/IFacebookImplementation.cs
Assets/Facebook/Scripts/MethodArguments.cs
Assets/Facebook/Scripts/MethodCall.cs
Assets/Facebook/Scripts/Mobile/Android/AndroidFacebook.cs
Assets/Facebook/Scripts/Mobile/Android/AndroidFacebookGameObject.cs
Assets/Facebook/Scripts/Mobile/Android/AndroidFacebookLoader.cs
Assets/Facebook/Scripts/Mobile/Android/FBJavaClass.cs
Assets/Facebook/Scripts/Mobile/Android/IAndroidJavaClass.cs
Assets/Facebook/Scripts/Mobile/IMobileFacebook.cs
Assets/Facebook/Scripts/Mobile/IMobileFacebookCallbackHandler.cs
Assets/Facebook/Scripts/Mobile/IMobileFacebookImplementation.cs
Assets/Facebook/Scripts/Mobile/IOS/IOSFacebook.cs
Assets/Facebook/Scripts/Mobile/IOS/IOSFacebookGameObject.cs
Assets/Facebook/Scripts/Mobile/IOS/IOSFacebookLoader.cs
Assets/Facebook/Scripts/Mobile/MobileFacebook.cs
Assets/Facebook/Scripts/Mobile/MobileFacebookGameObject.cs
Assets/Facebook/Scripts/NativeDialogModes.cs
Assets/Facebook/Scripts/OGActionType.cs
Assets/Facebook/Scripts/PlatformEditor/EditorFacebook.cs
Assets/Facebook/Scripts/PlatformEditor/EditorFacebookGameObject.cs
Assets/Facebook/Scripts/PlatformEditor/EditorFacebookLoader.cs
Assets/Facebook/Scripts/PlatformEditor/EditorFacebookMockDialog.cs
Assets/Facebook/Scripts/PlatformEditor/MockDialogs/EmptyMockDialog.cs
Assets/Facebook/Scripts/PlatformEditor/MockDialogs/MockLoginDialog.cs
Assets/Facebook/Scripts/Properties/AssemblyInfo.cs
Assets/Facebook/Scripts/Results/AppInviteResult.cs
Assets/Facebook/Scripts/Results/AppLinkResult.cs
Assets/Facebook/Scripts/Results/AppReqeustResult.cs
Assets/Facebook/Scripts/Results/GraphResult.cs
Assets/Facebook/Scripts/Results/GroupCreateResult.cs
Assets/Facebook/Scripts/Results/GroupJoinResult.cs
Assets/Facebook/Scripts/Results/IAppInviteResult.cs
Assets/Facebook/Scripts/Results/IAppLinkResult.cs
Assets/Facebook/Scripts/Results/IAppRequestResult.cs
Assets/Facebook/Scripts/Results/IGraphResult.cs
Assets/Facebook/Scripts/Results/IGroupCreateResult.cs
Assets/Facebook/Scripts/Results/IGroupJoinResult.cs
Assets/Facebook/Scripts/Results/IInternalResult.cs
Assets/Facebook/Scripts/Results/ILoginResult.cs
Assets/Facebook/Scripts/Results/IPayResult.cs
Assets/Facebook/Scripts/Results/IResult.cs
Assets/Facebook/Scripts/Results/IShareResult.cs
Assets/Facebook/Scripts/Results/LoginResult.cs
Assets/Facebook/Scripts/Results/PayResult.cs
Assets/Facebook/Scripts/Results/ResultBase.cs
Assets/Facebook/Scripts/Results/ShareResult.cs
Assets/Facebook/Scripts/Utils/AsyncRequestString.cs
Assets/Facebook/Scripts/Utils/FacebookLogger.cs
Assets/Facebook/Scripts/Utils/HttpMethod.cs
Assets/Facebook/Scripts/Utils/IFacebookLogger.cs
Assets/Facebook/Scripts/Utils/MiniJson.cs
Assets/Facebook/Scripts/Utils/Utilities.cs
Assets/Soomla/Core/AndroidImpl/KeyValueStorageAndroid.cs
Assets/Soomla/Core/AndroidImpl/RewardStorageAndroid.cs
Assets/Soomla/Core/Config/CoreSettings.cs
Assets/Soomla/Core/Config/ISoomlaPostBuildTool.cs
Assets/Soomla/Core/Config/ISoomlaSettings.cs
Assets/Soomla/Core/Config/ObjectDictionary.cs
Assets/Soomla/Core/Config/SoomlaEditorScript.cs
Assets/Soomla/Core/Config/SoomlaPostBuildTools.cs
Assets/Soomla/Core/Config/UnityDictionary.cs
Assets/Soomla/Core/Config/android/ISoomlaManifestTools.cs
Assets/Soomla/Core/Config/android/SoomlaAndroidUtil.cs
Assets/Soomla/Core/Config/android/SoomlaManifestTools.cs
Assets/Soomla/Core/CoreEvents.cs
Assets/Soomla/Core/IOSImpl/KeyValueStorageIOS.cs
Assets/Soomla/Core/IOSImpl/RewardStorageIOS.cs
Assets/Soomla/Core/JSONObject.cs
Assets/Soomla/Core/NullCheckable.cs
Assets/Soomla/Core/Schedule.cs
Assets/Soomla/Core/Singletons/BaseBehaviour.cs
Assets/Soomla/Core/Singletons/CodeGeneratedSingleton.cs
Assets/Soomla/Core/Singletons/SceneSingleton.cs
Assets/Soomla/Core/Singletons/UnitySingleton.cs
Assets/Soomla/Core/SoomlaEntity.cs
Assets/Soomla/Core/SoomlaExtensions.cs
Assets/Soomla/Core/SoomlaUtils.cs
Assets/Soomla/Core/WPImpl/KeyValueStorageWP.cs
Assets/Soomla/Core/WPImpl/RewardStorageWP.cs
Assets/Soomla/Core/data/JSONConsts.cs
Assets/Soomla/Core/data/KeyValueStorage.cs
Assets/Soomla/Core/data/RewardStorage.cs
Assets/Soomla/Core/rewards/BadgeReward.cs
Assets/Soomla/Core/rewards/RandomReward.cs
Assets/Soomla/Core/rewards/Reward.cs
Assets/Soomla/Core/rewards/SequenceReward.cs
Assets/Soomla/Profile/AndroidImpl/ProfileEventPusherAndroid.cs
Assets/Soomla/Profile/AndroidImpl/ProfileJNIHandler.cs
Assets/Soomla/Profile/AndroidImpl/SoomlaProfileAndroid.cs
Assets/Soomla/Profile/Config/ProfileManifestTools.cs
Assets/Soomla/Profile/Config/ProfilePostBuildTool.cs
Assets/Soomla/Profile/Config/ProfileSettings.cs
Assets/Soomla/Profile/Domain/PJSONConsts.cs
Assets/Soomla/Profile/Domain/Provider.cs
Assets/Soomla/Profile/Domain/SocialActionType.cs
Assets/Soomla/Profile/Domain/UserProfile.cs
Assets/Soomla/Profile/IOSImpl/IOS_ProfileErrorCodes.cs
Assets/Soomla/Profile/IOSImpl/ProfileEventPusherIOS.cs
Assets/Soomla/Profile/IOSImpl/SoomlaProfileIOS.cs
Assets/Soomla/Profile/ModalDialog.cs
Assets/Soomla/Profile/ProfileEvents.cs
Assets/Soomla/Profile/ProfilePayload.cs
Assets/Soomla/Profile/SocialPageData.cs
Assets/Soomla/Profile/SoomlaProfile.cs
Assets/Soomla/Profile/exceptions/ProviderNotFoundException.cs
Assets/Soomla/Profile/exceptions/UserProfileNotFoundException.cs
Assets/Soomla/Profile/social-providers/FBSocialProvider.cs
Assets/Soomla/Profile/social-providers/GPSocialProvider.cs
Assets/Soomla/Profile/social-providers/GameCenterSocialProvider.cs
Assets/Soomla/Profile/social-providers/SocialProvider.cs
Assets/Soomla/Profile/social-providers/TwitterSocialProvider.cs
-r:"D:\Program Files\Unity 5.3.0f1\Editor\Data\Mono\lib\mono\unity\System.Runtime.Serialization.dll"
-r:"D:\Program Files\Unity 5.3.0f1\Editor\Data\Mono\lib\mono\unity\System.Xml.Linq.dll"
-----CompilerOutput:-stdout--exitcode: 0--compilationhadfailure: False--outfile: Temp/Assembly-CSharp.dll
Compilation succeeded - 3 warning(s)
-----CompilerOutput:-stderr----------
Assets/Soomla/Profile/ProfileEvents.cs(449,36): warning CS0219: The variable `payloadJSON' is assigned but its value is never used
Assets/Soomla/Profile/social-providers/FBSocialProvider.cs(172,48): warning CS0219: The variable `obj' is assigned but its value is never used
Assets/Soomla/Profile/social-providers/FBSocialProvider.cs(171,45): warning CS0168: The variable `responseObject' is declared but never used
-----EndCompilerOutput---------------
- Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
WeaveUnetFromEditor Temp/Assembly-CSharp.dll
Platform assembly: D:\Program Files\Unity 5.3.0f1\Editor\Data\Managed\Unity.UNetWeaver.dll (this message is harmless)
Ignoring 'Assets/ACELib-Social/UWP Facebook files/Plugins/winsdkfb.winmd' because we're compiling for Editor
Ignoring 'Assets/Plugins/WP8/Soomla/Placeholder/soomla-wp-core.dll' because we're compiling for Editor
Ignoring 'Assets/Plugins/WP8/Soomla/Sqlite.winmd' because we're compiling for Editor
Ignoring 'Assets/Plugins/WP8/Soomla/soomla-wp-core.dll' because we're compiling for Editor
Ignoring 'D:/Program Files/Unity 5.3.0f1/Editor/Data/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll' because we're compiling for Editor
Ignoring 'D:/Program Files/Unity 5.3.0f1/Editor/Data/UnityExtensions/Unity/UnityAnalytics/UnityEngine.Analytics.dll' because we're compiling for Editor
Ignoring 'D:/Program Files/Unity 5.3.0f1/Editor/Data/UnityExtensions/Unity/UnityPurchasing/UnityEngine.Purchasing.dll' because we're compiling for Editor
WeaveAssemblies unityPath= D:\Program Files\Unity 5.3.0f1\Editor\Data\PlaybackEngines\MetroSupport/Tools/UnityEngine.dll
WeaveAssemblies unetPath= D:/Program Files/Unity 5.3.0f1/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll
Platform assembly: D:\Program Files\Unity 5.3.0f1\Editor\Data\Managed\Mono.Cecil.Pdb.dll (this message is harmless)
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Symbols will be read from Temp/Assembly-CSharp.dll.mdb
Script Module: Assembly-CSharp.dll
Assets/Soomla/Profile/ProfileEvents.cs(449,36): warning CS0219: The variable `payloadJSON' is assigned but its value is never used
(Filename: Assets/Soomla/Profile/ProfileEvents.cs Line: 449)
Assets/Soomla/Profile/social-providers/FBSocialProvider.cs(172,48): warning CS0219: The variable `obj' is assigned but its value is never used
(Filename: Assets/Soomla/Profile/social-providers/FBSocialProvider.cs Line: 172)
Assets/Soomla/Profile/social-providers/FBSocialProvider.cs(171,45): warning CS0168: The variable `responseObject' is declared but never used
(Filename: Assets/Soomla/Profile/social-providers/FBSocialProvider.cs Line: 171)
Ignoring 'Assets/ACELib-Social/UWP Facebook files/Plugins/winsdkfb.winmd' because we're compiling for Editor
Ignoring 'Assets/Plugins/WP8/Soomla/Placeholder/soomla-wp-core.dll' because we're compiling for Editor
Ignoring 'Assets/Plugins/WP8/Soomla/Sqlite.winmd' because we're compiling for Editor
Ignoring 'Assets/Plugins/WP8/Soomla/soomla-wp-core.dll' because we're compiling for Editor
Ignoring 'D:/Program Files/Unity 5.3.0f1/Editor/Data/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll' because we're compiling for Editor
Ignoring 'D:/Program Files/Unity 5.3.0f1/Editor/Data/UnityExtensions/Unity/UnityAnalytics/UnityEngine.Analytics.dll' because we're compiling for Editor
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- starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll, for buildtarget 21
- Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
WeaveUnetFromEditor Temp/Assembly-CSharp-Editor.dll
Ignoring 'Assets/ACELib-Social/UWP Facebook files/Plugins/winsdkfb.winmd' because we're compiling for Editor
Ignoring 'Assets/Plugins/WP8/Soomla/Placeholder/soomla-wp-core.dll' because we're compiling for Editor
Ignoring 'Assets/Plugins/WP8/Soomla/Sqlite.winmd' because we're compiling for Editor
Ignoring 'Assets/Plugins/WP8/Soomla/soomla-wp-core.dll' because we're compiling for Editor
Ignoring 'D:/Program Files/Unity 5.3.0f1/Editor/Data/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll' because we're compiling for Editor
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Ignoring 'D:/Program Files/Unity 5.3.0f1/Editor/Data/UnityExtensions/Unity/UnityPurchasing/UnityEngine.Purchasing.dll' because we're compiling for Editor
WeaveAssemblies unityPath= D:\Program Files\Unity 5.3.0f1\Editor\Data\PlaybackEngines\MetroSupport/Tools/UnityEngine.dll
WeaveAssemblies unetPath= D:/Program Files/Unity 5.3.0f1/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll
Reloading assemblies after finishing script compilation.
Begin MonoManager ReloadAssembly
Non platform assembly: D:\Program Files\Unity 5.3.0f1\Editor\Data\PlaybackEngines\MetroSupport\Tools\UnityEngine.dll (this message is harmless)
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Platform assembly: D:\Program Files\Unity 5.3.0f1\Editor\Data\Mono\lib\mono\2.0\I18N.dll (this message is harmless)
Platform assembly: D:\Program Files\Unity 5.3.0f1\Editor\Data\Mono\lib\mono\2.0\I18N.West.dll (this message is harmless)
Registering custom dll's ...
Register platform support module: D:\Program Files\Unity 5.3.0f1\Editor\Data\PlaybackEngines\AndroidPlayer/UnityEditor.Android.Extensions.dll
Register platform support module: D:\Program Files\Unity 5.3.0f1\Editor\Data\PlaybackEngines\MetroSupport/UnityEditor.Metro.Extensions.dll
Platform assembly: D:\Program Files\Unity 5.3.0f1\Editor\Data\Mono\lib\mono\2.0\System.Core.dll (this message is harmless)
Registered in 0.083653 seconds.
Non platform assembly: D:\GitHub\acelib-unity\Unity\ACELib-Social\Library\ScriptAssemblies\Assembly-CSharp.dll (this message is harmless)
Loading D:\GitHub\acelib-unity\Unity\ACELib-Social\Library\ScriptAssemblies\Assembly-CSharp.dll into Unity Child Domain
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Loading D:\GitHub\acelib-unity\Unity\ACELib-Social\Library\ScriptAssemblies\Assembly-CSharp-Editor.dll into Unity Child Domain
Platform assembly: D:\Program Files\Unity 5.3.0f1\Editor\Data\PackageManager\Unity\PackageManager\5.3.0\Unity.PackageManager.dll (this message is harmless)
Loading D:\Program Files\Unity 5.3.0f1\Editor\Data\PackageManager\Unity\PackageManager\5.3.0\Unity.PackageManager.dll into Unity Child Domain
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Loading D:\Program Files\Unity 5.3.0f1\Editor\Data\UnityExtensions\Unity\Advertisements\Editor\UnityEditor.Advertisements.dll into Unity Child Domain
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Loading D:\Program Files\Unity 5.3.0f1\Editor\Data\UnityExtensions\Unity\EditorTestsRunner\Editor\UnityEditor.EditorTestsRunner.dll into Unity Child Domain
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Loading D:\Program Files\Unity 5.3.0f1\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll into Unity Child Domain
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Loading D:\Program Files\Unity 5.3.0f1\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll into Unity Child Domain
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Loading D:\Program Files\Unity 5.3.0f1\Editor\Data\UnityExtensions\Unity\Networking\UnityEngine.Networking.dll into Unity Child Domain
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Loading D:\Program Files\Unity 5.3.0f1\Editor\Data\UnityExtensions\Unity\Networking\Editor\UnityEditor.Networking.dll into Unity Child Domain
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Loading D:\Program Files\Unity 5.3.0f1\Editor\Data\UnityExtensions\Unity\TreeEditor\Editor\UnityEditor.TreeEditor.dll into Unity Child Domain
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Loading D:\Program Files\Unity 5.3.0f1\Editor\Data\PlaybackEngines\MetroSupport\UnityEditor.Metro.Extensions.dll into Unity Child Domain
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Loading C:\Program Files (x86)\Microsoft Visual Studio Tools for Unity\2015\Editor\SyntaxTree.VisualStudio.Unity.Bridge.dll into Unity Child Domain
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Platform assembly: D:\Program Files\Unity 5.3.0f1\Editor\Data\Managed\Unity.IvyParser.dll (this message is harmless)
Platform assembly: D:\Program Files\Unity 5.3.0f1\Editor\Data\Managed\nunit.core.dll (this message is harmless)
Non platform assembly: C:\Program Files (x86)\Microsoft Visual Studio Tools for Unity\2015\Editor\SyntaxTree.VisualStudio.Unity.Messaging.dll (this message is harmless)
Mono: successfully reloaded assembly
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- Completed reload, in 0.889 seconds
Initializing Unity.PackageManager (PackageManager) v5.3.0 for Unity v5.3.0f1
Setting WSAPlayer v5.3.0 for Unity v5.3.0f1 to D:\Program Files\Unity 5.3.0f1\Editor\Data\PlaybackEngines\MetroSupport
Setting Android v5.3.0 for Unity v5.3.0f1 to D:\Program Files\Unity 5.3.0f1\Editor\Data\PlaybackEngines\AndroidPlayer
Setting Advertisements v5.3.0 for Unity v5.3.0f1 to D:\Program Files\Unity 5.3.0f1\Editor\Data\UnityExtensions\Unity\Advertisements
UnityEngine.Advertisements.dll (Extension) GUID: 739bbd9f364b4268874f9fd86ab3beef
Editor/UnityEditor.Advertisements.dll (Extension) GUID: 97decbdab0634cdd991f8d23ddf0dead
Setting EditorTestsRunner v5.3.0 for Unity v5.3.0f1 to D:\Program Files\Unity 5.3.0f1\Editor\Data\UnityExtensions\Unity\EditorTestsRunner
Editor/nunit.framework.dll (Extension) GUID: 7cbab2be89b54486bbd23a6fe637d30e
Editor/UnityEditor.EditorTestsRunner.dll (Extension) GUID: 3c0ad459c1534645b5d603b7cc258f97
Setting GUISystem v5.3.0 for Unity v5.3.0f1 to D:\Program Files\Unity 5.3.0f1\Editor\Data\UnityExtensions\Unity\GUISystem
UnityEngine.UI.dll (Extension) GUID: f5f67c52d1564df4a8936ccd202a3bd8
Editor/UnityEditor.UI.dll (Extension) GUID: 80a3616ca19596e4da0f10f14d241e9f
Setting UNetHLAPI v5.3.0 for Unity v5.3.0f1 to D:\Program Files\Unity 5.3.0f1\Editor\Data\UnityExtensions\Unity\Networking
UnityEngine.Networking.dll (Extension) GUID: 870353891bb340e2b2a9c8707e7419ba
Editor/UnityEditor.Networking.dll (Extension) GUID: 5f32cd94baa94578a686d4b9d6b660f7
Setting TreeEditor v5.3.0 for Unity v5.3.0f1 to D:\Program Files\Unity 5.3.0f1\Editor\Data\UnityExtensions\Unity\TreeEditor
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Setting UnityPurchasing v5.3.0 for Unity v5.3.0f1 to D:\Program Files\Unity 5.3.0f1\Editor\Data\UnityExtensions\Unity\UnityPurchasing
UnityEngine.Purchasing.dll (Extension) GUID: 8E0CD8ED44D4412CBE0642067ABC9E44
Registering platform support modules:
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Platform assembly: D:\Program Files\Unity 5.3.0f1\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.dll (this message is harmless)
Platform assembly: D:\Program Files\Unity 5.3.0f1\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Parser.dll (this message is harmless)
Platform assembly: D:\Program Files\Unity 5.3.0f1\Editor\Data\Mono\lib\mono\2.0\UnityScript.Lang.dll (this message is harmless)
Registered platform support modules in: 0.0473023s.
Native extension for Android target not found
Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.020587 seconds (Nothing changed)
Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.020792 seconds (Nothing changed)
Updating ProjectSettings/ProjectSettings.asset - GUID: 00000000000000004000000000000000...
done. [Time: 32.631191 ms]
Updating ProjectSettings/GraphicsSettings.asset - GUID: 00000000000000006100000000000000...
done. [Time: 11.598804 ms]
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Platform assembly: D:\Program Files\Unity 5.3.0f1\Editor\Data\Managed\Unity.CecilTools.dll (this message is harmless)
building target 21
Ignoring 'Assets/ACELib-Social/UWP Facebook files/Plugins/winsdkfb.winmd' because it doesn't have a placeholder.
Ignoring 'Assets/Plugins/WP8/Soomla/Placeholder/soomla-wp-core.dll' because we're compiling for MetroSupport
Ignoring 'Assets/Plugins/WP8/Soomla/Sqlite.winmd' because we're compiling for MetroSupport
Ignoring 'Assets/Plugins/WP8/Soomla/soomla-wp-core.dll' because we're compiling for MetroSupport
Ignoring 'D:/Program Files/Unity 5.3.0f1/Editor/Data/UnityExtensions/Unity/Advertisements/Editor/UnityEditor.Advertisements.dll' because we're compiling for MetroSupport
Ignoring 'D:/Program Files/Unity 5.3.0f1/Editor/Data/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll' because we're compiling for MetroSupport
Ignoring 'D:/Program Files/Unity 5.3.0f1/Editor/Data/UnityExtensions/Unity/EditorTestsRunner/Editor/UnityEditor.EditorTestsRunner.dll' because we're compiling for MetroSupport
Ignoring 'D:/Program Files/Unity 5.3.0f1/Editor/Data/UnityExtensions/Unity/EditorTestsRunner/Editor/nunit.framework.dll' because we're compiling for MetroSupport
Ignoring 'D:/Program Files/Unity 5.3.0f1/Editor/Data/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll' because we're compiling for MetroSupport
Ignoring 'D:/Program Files/Unity 5.3.0f1/Editor/Data/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll' because we're compiling for MetroSupport
Ignoring 'D:/Program Files/Unity 5.3.0f1/Editor/Data/UnityExtensions/Unity/TreeEditor/Editor/UnityEditor.TreeEditor.dll' because we're compiling for MetroSupport
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- starting compile Library/ScriptAssemblies/Assembly-CSharp.dll, for buildtarget 21
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C:\Users\Rasmus\AppData\Local\Temp\WindowsPhoneApp,Version=v8.1.AssemblyAttributes.cs
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/define:UNITY_5_3
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/define:ENABLE_CLOTH
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/define:ENABLE_HOME_SCREEN
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/define:ENABLE_MICROPHONE
/define:ENABLE_MULTIPLE_DISPLAYS
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/define:ENABLE_SHADOWS
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/define:ENABLE_UNET
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/define:ENABLE_VR
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/define:ENABLE_CLOUD_SERVICES_ADS
/define:ENABLE_CLOUD_HUB
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/define:ENABLE_CLOUD_SERVICES_PURCHASING
/define:ENABLE_CLOUD_SERVICES_ANALYTICS
/define:ENABLE_CLOUD_SERVICES_UNET
/define:ENABLE_CLOUD_SERVICES_BUILD
/define:ENABLE_CLOUD_LICENSE
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/define:INCLUDE_IL2CPP
/define:INCLUDE_DIRECTX12
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/define:ENABLE_ANDROID_ATLAS_ETC1_COMPRESSION
/define:ENABLE_EDITOR_TESTS_RUNNER
/define:UNITY_METRO
/define:UNITY_METRO_API
/define:UNITY_WINRT
/define:ENABLE_WINRT_PINVOKE
/define:ENABLE_TEXTUREID_MAP
/define:ENABLE_LAZY_METHOD_CACHING
/define:ENABLE_MOVIES
/define:ENABLE_CRUNCH_TEXTURE_COMPRESSION
/define:ENABLE_EVENT_QUEUE
/define:ENABLE_NETWORK
/define:UNITY_PLATFORM_THREAD_TO_CORE_MAPPING
/define:UNITY_WSA
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Assets\ACELib-Social\Core\BaseSocialProvider.cs
Assets\ACELib-Social\Core\ISocialApi.cs
Assets\ACELib-Social\Core\ISocialManager.cs
Assets\ACELib-Social\Core\ISocialProvider.cs
Assets\ACELib-Social\Core\SocialActionArgs.cs
Assets\ACELib-Social\Core\SocialManager.cs
Assets\ACELib-Social\SocialProviders\SoomlaBaseSocialProvider.cs
Assets\ACELib-Social\SocialProviders\SoomlaFacebookSocialProvider.cs
Assets\ACELib-Social\SocialProviders\SoomlaGoogleSocialProvider.cs
Assets\ACELib-Social\SocialProviders\SoomlaTwitterSocialProvider.cs
Assets\ACELib-Social\Tests\SimpleTest.cs
"Assets\ACELib-Social\UWP Facebook files\Scripts\WindowsFacebook.cs"
"Assets\ACELib-Social\UWP Facebook files\Scripts\WindowsFacebookGameObject.cs"
"Assets\ACELib-Social\UWP Facebook files\Scripts\WindowsFacebookLoader.cs"
Assets\Facebook\Scripts\AccessToken.cs
Assets\Facebook\Scripts\AppEventName.cs
Assets\Facebook\Scripts\AppEventParameterName.cs
Assets\Facebook\Scripts\CallbackManager.cs
Assets\Facebook\Scripts\Canvas\CanvasFacebook.cs
Assets\Facebook\Scripts\Canvas\CanvasFacebookGameObject.cs
Assets\Facebook\Scripts\Canvas\CanvasFacebookLoader.cs
Assets\Facebook\Scripts\Canvas\ICanvasFacebook.cs
Assets\Facebook\Scripts\Canvas\ICanvasFacebookCallbackHandler.cs
Assets\Facebook\Scripts\Canvas\ICanvasFacebookImplementation.cs
Assets\Facebook\Scripts\Canvas\JsBridge.cs
Assets\Facebook\Scripts\ComponentFactory.cs
Assets\Facebook\Scripts\Constants.cs
Assets\Facebook\Scripts\FB.cs
Assets\Facebook\Scripts\FacebookBase.cs
Assets\Facebook\Scripts\FacebookGameObject.cs
Assets\Facebook\Scripts\FacebookSdkVersion.cs
Assets\Facebook\Scripts\FacebookSettings.cs
Assets\Facebook\Scripts\IFacebook.cs
Assets\Facebook\Scripts\IFacebookCallbackHandler.cs
Assets\Facebook\Scripts\IFacebookImplementation.cs
Assets\Facebook\Scripts\MethodArguments.cs
Assets\Facebook\Scripts\MethodCall.cs
Assets\Facebook\Scripts\Mobile\Android\AndroidFacebook.cs
Assets\Facebook\Scripts\Mobile\Android\AndroidFacebookGameObject.cs
Assets\Facebook\Scripts\Mobile\Android\AndroidFacebookLoader.cs
Assets\Facebook\Scripts\Mobile\Android\FBJavaClass.cs
Assets\Facebook\Scripts\Mobile\Android\IAndroidJavaClass.cs
Assets\Facebook\Scripts\Mobile\IMobileFacebook.cs
Assets\Facebook\Scripts\Mobile\IMobileFacebookCallbackHandler.cs
Assets\Facebook\Scripts\Mobile\IMobileFacebookImplementation.cs
Assets\Facebook\Scripts\Mobile\IOS\IOSFacebook.cs
Assets\Facebook\Scripts\Mobile\IOS\IOSFacebookGameObject.cs
Assets\Facebook\Scripts\Mobile\IOS\IOSFacebookLoader.cs
Assets\Facebook\Scripts\Mobile\MobileFacebook.cs
Assets\Facebook\Scripts\Mobile\MobileFacebookGameObject.cs
Assets\Facebook\Scripts\NativeDialogModes.cs
Assets\Facebook\Scripts\OGActionType.cs
Assets\Facebook\Scripts\PlatformEditor\EditorFacebook.cs
Assets\Facebook\Scripts\PlatformEditor\EditorFacebookGameObject.cs
Assets\Facebook\Scripts\PlatformEditor\EditorFacebookLoader.cs
Assets\Facebook\Scripts\PlatformEditor\EditorFacebookMockDialog.cs
Assets\Facebook\Scripts\PlatformEditor\MockDialogs\EmptyMockDialog.cs
Assets\Facebook\Scripts\PlatformEditor\MockDialogs\MockLoginDialog.cs
Assets\Facebook\Scripts\Properties\AssemblyInfo.cs
Assets\Facebook\Scripts\Results\AppInviteResult.cs
Assets\Facebook\Scripts\Results\AppLinkResult.cs
Assets\Facebook\Scripts\Results\AppReqeustResult.cs
Assets\Facebook\Scripts\Results\GraphResult.cs
Assets\Facebook\Scripts\Results\GroupCreateResult.cs
Assets\Facebook\Scripts\Results\GroupJoinResult.cs
Assets\Facebook\Scripts\Results\IAppInviteResult.cs
Assets\Facebook\Scripts\Results\IAppLinkResult.cs
Assets\Facebook\Scripts\Results\IAppRequestResult.cs
Assets\Facebook\Scripts\Results\IGraphResult.cs
Assets\Facebook\Scripts\Results\IGroupCreateResult.cs
Assets\Facebook\Scripts\Results\IGroupJoinResult.cs
Assets\Facebook\Scripts\Results\IInternalResult.cs
Assets\Facebook\Scripts\Results\ILoginResult.cs
Assets\Facebook\Scripts\Results\IPayResult.cs
Assets\Facebook\Scripts\Results\IResult.cs
Assets\Facebook\Scripts\Results\IShareResult.cs
Assets\Facebook\Scripts\Results\LoginResult.cs
Assets\Facebook\Scripts\Results\PayResult.cs
Assets\Facebook\Scripts\Results\ResultBase.cs
Assets\Facebook\Scripts\Results\ShareResult.cs
Assets\Facebook\Scripts\Utils\AsyncRequestString.cs
Assets\Facebook\Scripts\Utils\FacebookLogger.cs
Assets\Facebook\Scripts\Utils\HttpMethod.cs
Assets\Facebook\Scripts\Utils\IFacebookLogger.cs
Assets\Facebook\Scripts\Utils\MiniJson.cs
Assets\Facebook\Scripts\Utils\Utilities.cs
Assets\Soomla\Core\AndroidImpl\KeyValueStorageAndroid.cs
Assets\Soomla\Core\AndroidImpl\RewardStorageAndroid.cs
Assets\Soomla\Core\Config\CoreSettings.cs
Assets\Soomla\Core\Config\ISoomlaPostBuildTool.cs
Assets\Soomla\Core\Config\ISoomlaSettings.cs
Assets\Soomla\Core\Config\ObjectDictionary.cs
Assets\Soomla\Core\Config\SoomlaEditorScript.cs
Assets\Soomla\Core\Config\SoomlaPostBuildTools.cs
Assets\Soomla\Core\Config\UnityDictionary.cs
Assets\Soomla\Core\Config\android\ISoomlaManifestTools.cs
Assets\Soomla\Core\Config\android\SoomlaAndroidUtil.cs
Assets\Soomla\Core\Config\android\SoomlaManifestTools.cs
Assets\Soomla\Core\CoreEvents.cs
Assets\Soomla\Core\IOSImpl\KeyValueStorageIOS.cs
Assets\Soomla\Core\IOSImpl\RewardStorageIOS.cs
Assets\Soomla\Core\JSONObject.cs
Assets\Soomla\Core\NullCheckable.cs
Assets\Soomla\Core\Schedule.cs
Assets\Soomla\Core\Singletons\BaseBehaviour.cs
Assets\Soomla\Core\Singletons\CodeGeneratedSingleton.cs
Assets\Soomla\Core\Singletons\SceneSingleton.cs
Assets\Soomla\Core\Singletons\UnitySingleton.cs
Assets\Soomla\Core\SoomlaEntity.cs
Assets\Soomla\Core\SoomlaExtensions.cs
Assets\Soomla\Core\SoomlaUtils.cs
Assets\Soomla\Core\WPImpl\KeyValueStorageWP.cs
Assets\Soomla\Core\WPImpl\RewardStorageWP.cs
Assets\Soomla\Core\data\JSONConsts.cs
Assets\Soomla\Core\data\KeyValueStorage.cs
Assets\Soomla\Core\data\RewardStorage.cs
Assets\Soomla\Core\rewards\BadgeReward.cs
Assets\Soomla\Core\rewards\RandomReward.cs
Assets\Soomla\Core\rewards\Reward.cs
Assets\Soomla\Core\rewards\SequenceReward.cs
Assets\Soomla\Profile\AndroidImpl\ProfileEventPusherAndroid.cs
Assets\Soomla\Profile\AndroidImpl\ProfileJNIHandler.cs
Assets\Soomla\Profile\AndroidImpl\SoomlaProfileAndroid.cs
Assets\Soomla\Profile\Config\ProfileManifestTools.cs
Assets\Soomla\Profile\Config\ProfilePostBuildTool.cs
Assets\Soomla\Profile\Config\ProfileSettings.cs
Assets\Soomla\Profile\Domain\PJSONConsts.cs
Assets\Soomla\Profile\Domain\Provider.cs
Assets\Soomla\Profile\Domain\SocialActionType.cs
Assets\Soomla\Profile\Domain\UserProfile.cs
Assets\Soomla\Profile\IOSImpl\IOS_ProfileErrorCodes.cs
Assets\Soomla\Profile\IOSImpl\ProfileEventPusherIOS.cs
Assets\Soomla\Profile\IOSImpl\SoomlaProfileIOS.cs
Assets\Soomla\Profile\ModalDialog.cs
Assets\Soomla\Profile\ProfileEvents.cs
Assets\Soomla\Profile\ProfilePayload.cs
Assets\Soomla\Profile\SocialPageData.cs
Assets\Soomla\Profile\SoomlaProfile.cs
Assets\Soomla\Profile\exceptions\ProviderNotFoundException.cs
Assets\Soomla\Profile\exceptions\UserProfileNotFoundException.cs
Assets\Soomla\Profile\social-providers\FBSocialProvider.cs
Assets\Soomla\Profile\social-providers\GPSocialProvider.cs
Assets\Soomla\Profile\social-providers\GameCenterSocialProvider.cs
Assets\Soomla\Profile\social-providers\SocialProvider.cs
Assets\Soomla\Profile\social-providers\TwitterSocialProvider.cs
-----CompilerOutput:-stdout--exitcode: 1--compilationhadfailure: True--outfile: Temp/Assembly-CSharp.dll
Microsoft (R) Visual C# Compiler version 4.6.1038.0
for C# 5
Copyright (C) Microsoft Corporation. All rights reserved.
This compiler is provided as part of the Microsoft (R) .NET Framework, but only supports language versions up to C# 5, which is no longer the latest version. For compilers that support newer versions of the C# programming language, see http://go.microsoft.com/fwlink/?LinkID=533240
Assets\ACELib-Social\UWP Facebook files\Scripts\WindowsFacebook.cs(109,17): error CS0012: The type 'Windows.Foundation.Collections.PropertySet' is defined in an assembly that is not referenced. You must add a reference to assembly 'Windows.Foundation.FoundationContract, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null, ContentType=WindowsRuntime'.
Assets\ACELib-Social\UWP Facebook files\Plugins\winsdkfb.winmd: (Location of symbol related to previous error)
Assets\ACELib-Social\UWP Facebook files\Scripts\WindowsFacebook.cs(109,45): error CS1502: The best overloaded method match for 'winsdkfb.FBSession.ShowRequestsDialogAsync(Windows.Foundation.Collections.PropertySet)' has some invalid arguments
Assets\ACELib-Social\UWP Facebook files\Scripts\WindowsFacebook.cs(109,85): error CS1503: Argument 1: cannot convert from 'Windows.Foundation.Collections.PropertySet [c:\Program Files (x86)\Windows Phone Kits\8.1\References\CommonConfiguration\Neutral\Windows.winmd]' to 'Windows.Foundation.Collections.PropertySet'
Assets\ACELib-Social\UWP Facebook files\Scripts\WindowsFacebook.cs(155,45): error CS1502: The best overloaded method match for 'winsdkfb.FBSession.ShowFeedDialogAsync(Windows.Foundation.Collections.PropertySet)' has some invalid arguments
Assets\ACELib-Social\UWP Facebook files\Scripts\WindowsFacebook.cs(155,81): error CS1503: Argument 1: cannot convert from 'Windows.Foundation.Collections.PropertySet [c:\Program Files (x86)\Windows Phone Kits\8.1\References\CommonConfiguration\Neutral\Windows.winmd]' to 'Windows.Foundation.Collections.PropertySet'
Assets\ACELib-Social\UWP Facebook files\Scripts\WindowsFacebook.cs(216,17): error CS0012: The type 'Windows.Foundation.IStringable' is defined in an assembly that is not referenced. You must add a reference to assembly 'Windows.Foundation.FoundationContract, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null, ContentType=WindowsRuntime'.
Assets\ACELib-Social\UWP Facebook files\Plugins\winsdkfb.winmd: (Location of symbol related to previous error)
Assets\ACELib-Social\UWP Facebook files\Scripts\WindowsFacebook.cs(219,39): error CS4001: Cannot await 'Windows.Foundation.IAsyncOperation`1<winsdkfb.FBResult>'
Assets\ACELib-Social\UWP Facebook files\Scripts\WindowsFacebook.cs(265,17): error CS0012: The type 'Windows.Foundation.IAsyncAction' is defined in an assembly that is not referenced. You must add a reference to assembly 'Windows.Foundation.FoundationContract, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null, ContentType=WindowsRuntime'.
Assets\ACELib-Social\UWP Facebook files\Plugins\winsdkfb.winmd: (Location of symbol related to previous error)
Assets\ACELib-Social\UWP Facebook files\Scripts\WindowsFacebook.cs(265,17): error CS4001: Cannot await 'Windows.Foundation.IAsyncAction'
-----CompilerOutput:-stderr----------
-----EndCompilerOutput---------------
- Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
Assets\ACELib-Social\UWP Facebook files\Scripts\WindowsFacebook.cs(109,17): error CS0012: The type 'Windows.Foundation.Collections.PropertySet' is defined in an assembly that is not referenced. You must add a reference to assembly 'Windows.Foundation.FoundationContract, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null, ContentType=WindowsRuntime'.
(Filename: Assets\ACELib-Social\UWP Facebook files\Scripts\WindowsFacebook.cs Line: 109)
Assets\ACELib-Social\UWP Facebook files\Scripts\WindowsFacebook.cs(109,45): error CS1502: The best overloaded method match for 'winsdkfb.FBSession.ShowRequestsDialogAsync(Windows.Foundation.Collections.PropertySet)' has some invalid arguments
(Filename: Assets\ACELib-Social\UWP Facebook files\Scripts\WindowsFacebook.cs Line: 109)
Assets\ACELib-Social\UWP Facebook files\Scripts\WindowsFacebook.cs(109,85): error CS1503: Argument 1: cannot convert from 'Windows.Foundation.Collections.PropertySet [c:\Program Files (x86)\Windows Phone Kits\8.1\References\CommonConfiguration\Neutral\Windows.winmd]' to 'Windows.Foundation.Collections.PropertySet'
(Filename: Assets\ACELib-Social\UWP Facebook files\Scripts\WindowsFacebook.cs Line: 109)
Assets\ACELib-Social\UWP Facebook files\Scripts\WindowsFacebook.cs(155,45): error CS1502: The best overloaded method match for 'winsdkfb.FBSession.ShowFeedDialogAsync(Windows.Foundation.Collections.PropertySet)' has some invalid arguments
(Filename: Assets\ACELib-Social\UWP Facebook files\Scripts\WindowsFacebook.cs Line: 155)
Assets\ACELib-Social\UWP Facebook files\Scripts\WindowsFacebook.cs(155,81): error CS1503: Argument 1: cannot convert from 'Windows.Foundation.Collections.PropertySet [c:\Program Files (x86)\Windows Phone Kits\8.1\References\CommonConfiguration\Neutral\Windows.winmd]' to 'Windows.Foundation.Collections.PropertySet'
(Filename: Assets\ACELib-Social\UWP Facebook files\Scripts\WindowsFacebook.cs Line: 155)
Assets\ACELib-Social\UWP Facebook files\Scripts\WindowsFacebook.cs(216,17): error CS0012: The type 'Windows.Foundation.IStringable' is defined in an assembly that is not referenced. You must add a reference to assembly 'Windows.Foundation.FoundationContract, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null, ContentType=WindowsRuntime'.
(Filename: Assets\ACELib-Social\UWP Facebook files\Scripts\WindowsFacebook.cs Line: 216)
Assets\ACELib-Social\UWP Facebook files\Scripts\WindowsFacebook.cs(219,39): error CS4001: Cannot await 'Windows.Foundation.IAsyncOperation`1<winsdkfb.FBResult>'
(Filename: Assets\ACELib-Social\UWP Facebook files\Scripts\WindowsFacebook.cs Line: 219)
Assets\ACELib-Social\UWP Facebook files\Scripts\WindowsFacebook.cs(265,17): error CS0012: The type 'Windows.Foundation.IAsyncAction' is defined in an assembly that is not referenced. You must add a reference to assembly 'Windows.Foundation.FoundationContract, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null, ContentType=WindowsRuntime'.
(Filename: Assets\ACELib-Social\UWP Facebook files\Scripts\WindowsFacebook.cs Line: 265)
Assets\ACELib-Social\UWP Facebook files\Scripts\WindowsFacebook.cs(265,17): error CS4001: Cannot await 'Windows.Foundation.IAsyncAction'
(Filename: Assets\ACELib-Social\UWP Facebook files\Scripts\WindowsFacebook.cs Line: 265)
DisplayProgressNotification: Build Failed
Error building Player because scripts had compiler errors
(Filename: Line: -1)
Unloading 36 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 43.8 MB.
System memory in use after: 43.9 MB.
Unloading 49 unused Assets to reduce memory usage. Loaded Objects now: 2155.
Total: 3.557376 ms (FindLiveObjects: 0.152955 ms CreateObjectMapping: 0.029134 ms MarkObjects: 3.333902 ms DeleteObjects: 0.039728 ms)
Load scene 'Temp/__Backupscenes/0.backup' time: 48.149567 ms
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 41.7 MB.
System memory in use after: 41.8 MB.
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 2169.
Total: 3.465338 ms (FindLiveObjects: 0.158252 ms CreateObjectMapping: 0.028803 ms MarkObjects: 3.272654 ms DeleteObjects: 0.004303 ms)
Ignoring 'Assets/ACELib-Social/UWP Facebook files/Plugins/winsdkfb.winmd' because we're compiling for Editor
Ignoring 'Assets/Plugins/WP8/Soomla/Placeholder/soomla-wp-core.dll' because we're compiling for Editor
Ignoring 'Assets/Plugins/WP8/Soomla/Sqlite.winmd' because we're compiling for Editor
Ignoring 'Assets/Plugins/WP8/Soomla/soomla-wp-core.dll' because we're compiling for Editor
Ignoring 'D:/Program Files/Unity 5.3.0f1/Editor/Data/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll' because we're compiling for Editor
Ignoring 'D:/Program Files/Unity 5.3.0f1/Editor/Data/UnityExtensions/Unity/UnityAnalytics/UnityEngine.Analytics.dll' because we're compiling for Editor
Ignoring 'D:/Program Files/Unity 5.3.0f1/Editor/Data/UnityExtensions/Unity/UnityPurchasing/UnityEngine.Purchasing.dll' because we're compiling for Editor
Ignoring 'Assets/ACELib-Social/UWP Facebook files/Plugins/winsdkfb.winmd' because we're compiling for Editor
Ignoring 'Assets/Plugins/WP8/Soomla/Placeholder/soomla-wp-core.dll' because we're compiling for Editor
Ignoring 'Assets/Plugins/WP8/Soomla/Sqlite.winmd' because we're compiling for Editor
Ignoring 'Assets/Plugins/WP8/Soomla/soomla-wp-core.dll' because we're compiling for Editor
Ignoring 'D:/Program Files/Unity 5.3.0f1/Editor/Data/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll' because we're compiling for Editor
Ignoring 'D:/Program Files/Unity 5.3.0f1/Editor/Data/UnityExtensions/Unity/UnityAnalytics/UnityEngine.Analytics.dll' because we're compiling for Editor
Ignoring 'D:/Program Files/Unity 5.3.0f1/Editor/Data/UnityExtensions/Unity/UnityPurchasing/UnityEngine.Purchasing.dll' because we're compiling for Editor
- starting compile Library/ScriptAssemblies/Assembly-CSharp.dll, for buildtarget 21
Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.021004 seconds (Nothing changed)
Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 41.8 MB.
System memory in use after: 41.9 MB.
Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 2169.
Total: 3.684839 ms (FindLiveObjects: 0.160570 ms CreateObjectMapping: 0.029796 ms MarkObjects: 3.475932 ms DeleteObjects: 0.017215 ms)
*** Cancelled 'Build.Player.MetroSupport' in 1 seconds (1130 ms)
-----Compiler Commandline Arguments:
Filename: "D:\Program Files\Unity 5.3.0f1\Editor\Data\Mono\bin\mono.exe"
Arguments: "D:\Program Files\Unity 5.3.0f1\Editor\Data\Mono\lib\mono\unity\smcs.exe" @Temp/UnityTempFile-e304dbcd59c230a46a47afdd1d955aa2
MONO_PATH: D:\Program Files\Unity 5.3.0f1\Editor\Data\Mono\lib\mono\unity
MONO_CFG_DIR: D:\Program Files\Unity 5.3.0f1\Editor\Data\Mono\etc
index: 76
Responsefile: Temp/UnityTempFile-e304dbcd59c230a46a47afdd1d955aa2 Contents:
-debug
-target:library
-nowarn:0169
-out:Temp/Assembly-CSharp.dll
-r:"D:\Program Files\Unity 5.3.0f1\Editor\Data\PlaybackEngines\MetroSupport/Tools/UnityEngine.dll"
-r:"D:/Program Files/Unity 5.3.0f1/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll"
-r:"D:/Program Files/Unity 5.3.0f1/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll"
-r:"D:/Program Files/Unity 5.3.0f1/Editor/Data/Managed/UnityEditor.dll"
-r:"D:/Program Files/Unity 5.3.0f1/Editor/Data\Managed/Mono.Cecil.dll"
-define:UNITY_5_3_0
-define:UNITY_5_3
-define:UNITY_5
-define:ENABLE_NEW_BUGREPORTER
-define:ENABLE_AUDIO
-define:ENABLE_CACHING
-define:ENABLE_CLOTH
-define:ENABLE_FRAME_DEBUGGER
-define:ENABLE_GENERICS
-define:ENABLE_HOME_SCREEN
-define:ENABLE_IMAGEEFFECTS
-define:ENABLE_LIGHT_PROBES_LEGACY
-define:ENABLE_MICROPHONE
-define:ENABLE_MULTIPLE_DISPLAYS
-define:ENABLE_PHYSICS
-define:ENABLE_PLUGIN_INSPECTOR
-define:ENABLE_SHADOWS
-define:ENABLE_SINGLE_INSTANCE_BUILD_SETTING
-define:ENABLE_SPRITERENDERER_FLIPPING
-define:ENABLE_SPRITES
-define:ENABLE_SPRITE_POLYGON
-define:ENABLE_TERRAIN
-define:ENABLE_UNET
-define:ENABLE_UNITYEVENTS
-define:ENABLE_VR
-define:ENABLE_WEBCAM
-define:ENABLE_WWW
-define:ENABLE_CLOUD_SERVICES
-define:ENABLE_CLOUD_SERVICES_ADS
-define:ENABLE_CLOUD_HUB
-define:ENABLE_CLOUD_PROJECT_ID
-define:ENABLE_CLOUD_SERVICES_PURCHASING
-define:ENABLE_CLOUD_SERVICES_ANALYTICS
-define:ENABLE_CLOUD_SERVICES_UNET
-define:ENABLE_CLOUD_SERVICES_BUILD
-define:ENABLE_CLOUD_LICENSE
-define:ENABLE_EDITOR_METRICS
-define:ENABLE_EDITOR_METRICS_CACHING
-define:INCLUDE_DYNAMIC_GI
-define:INCLUDE_GI
-define:INCLUDE_IL2CPP
-define:INCLUDE_DIRECTX12
-define:RENDER_SOFTWARE_CURSOR
-define:ENABLE_LOCALIZATION
-define:ENABLE_ANDROID_ATLAS_ETC1_COMPRESSION
-define:ENABLE_EDITOR_TESTS_RUNNER
-define:UNITY_METRO
-define:UNITY_METRO_API
-define:UNITY_WINRT
-define:ENABLE_WINRT_PINVOKE
-define:ENABLE_TEXTUREID_MAP
-define:ENABLE_LAZY_METHOD_CACHING
-define:ENABLE_MOVIES
-define:ENABLE_CRUNCH_TEXTURE_COMPRESSION
-define:ENABLE_EVENT_QUEUE
-define:ENABLE_NETWORK
-define:UNITY_PLATFORM_THREAD_TO_CORE_MAPPING
-define:UNITY_WSA
-define:ENABLE_DOTNET
-define:ENABLE_PROFILER
-define:UNITY_WINRT_8_1
-define:smile:EBUG
-define:TRACE
-define:UNITY_ASSERTIONS
-define:UNITY_EDITOR
-define:UNITY_EDITOR_64
-define:UNITY_EDITOR_WIN
-define:UNITY_TEAM_LICENSE
-define:UNITY_PRO_LICENSE
-define:SOOMLA_FACEBOOK
Assets/ACELib-Social/Core/BaseSocialProvider.cs
Assets/ACELib-Social/Core/ISocialApi.cs
Assets/ACELib-Social/Core/ISocialManager.cs
Assets/ACELib-Social/Core/ISocialProvider.cs
Assets/ACELib-Social/Core/SocialActionArgs.cs
Assets/ACELib-Social/Core/SocialManager.cs
Assets/ACELib-Social/SocialProviders/SoomlaBaseSocialProvider.cs
Assets/ACELib-Social/SocialProviders/SoomlaFacebookSocialProvider.cs
Assets/ACELib-Social/SocialProviders/SoomlaGoogleSocialProvider.cs
Assets/ACELib-Social/SocialProviders/SoomlaTwitterSocialProvider.cs
Assets/ACELib-Social/Tests/SimpleTest.cs
"Assets/ACELib-Social/UWP Facebook files/Scripts/WindowsFacebook.cs"
"Assets/ACELib-Social/UWP Facebook files/Scripts/WindowsFacebookGameObject.cs"
"Assets/ACELib-Social/UWP Facebook files/Scripts/WindowsFacebookLoader.cs"
Assets/Facebook/Scripts/AccessToken.cs
Assets/Facebook/Scripts/AppEventName.cs
Assets/Facebook/Scripts/AppEventParameterName.cs
Assets/Facebook/Scripts/CallbackManager.cs
Assets/Facebook/Scripts/Canvas/CanvasFacebook.cs
Assets/Facebook/Scripts/Canvas/CanvasFacebookGameObject.cs
Assets/Facebook/Scripts/Canvas/CanvasFacebookLoader.cs
Assets/Facebook/Scripts/Canvas/ICanvasFacebook.cs
Assets/Facebook/Scripts/Canvas/ICanvasFacebookCallbackHandler.cs
Assets/Facebook/Scripts/Canvas/ICanvasFacebookImplementation.cs
Assets/Facebook/Scripts/Canvas/JsBridge.cs
Assets/Facebook/Scripts/ComponentFactory.cs
Assets/Facebook/Scripts/Constants.cs
Assets/Facebook/Scripts/FB.cs
Assets/Facebook/Scripts/FacebookBase.cs
Assets/Facebook/Scripts/FacebookGameObject.cs
Assets/Facebook/Scripts/FacebookSdkVersion.cs
Assets/Facebook/Scripts/FacebookSettings.cs
Assets/Facebook/Scripts/IFacebook.cs
Assets/Facebook/Scripts/IFacebookCallbackHandler.cs
Assets/Facebook/Scripts/IFacebookImplementation.cs
Assets/Facebook/Scripts/MethodArguments.cs
Assets/Facebook/Scripts/MethodCall.cs
Assets/Facebook/Scripts/Mobile/Android/AndroidFacebook.cs
Assets/Facebook/Scripts/Mobile/Android/AndroidFacebookGameObject.cs
Assets/Facebook/Scripts/Mobile/Android/AndroidFacebookLoader.cs
Assets/Facebook/Scripts/Mobile/Android/FBJavaClass.cs
Assets/Facebook/Scripts/Mobile/Android/IAndroidJavaClass.cs
Assets/Facebook/Scripts/Mobile/IMobileFacebook.cs
Assets/Facebook/Scripts/Mobile/IMobileFacebookCallbackHandler.cs
Assets/Facebook/Scripts/Mobile/IMobileFacebookImplementation.cs
Assets/Facebook/Scripts/Mobile/IOS/IOSFacebook.cs
Assets/Facebook/Scripts/Mobile/IOS/IOSFacebookGameObject.cs
Assets/Facebook/Scripts/Mobile/IOS/IOSFacebookLoader.cs
Assets/Facebook/Scripts/Mobile/MobileFacebook.cs
Assets/Facebook/Scripts/Mobile/MobileFacebookGameObject.cs
Assets/Facebook/Scripts/NativeDialogModes.cs
Assets/Facebook/Scripts/OGActionType.cs
Assets/Facebook/Scripts/PlatformEditor/EditorFacebook.cs
Assets/Facebook/Scripts/PlatformEditor/EditorFacebookGameObject.cs
Assets/Facebook/Scripts/PlatformEditor/EditorFacebookLoader.cs
Assets/Facebook/Scripts/PlatformEditor/EditorFacebookMockDialog.cs
Assets/Facebook/Scripts/PlatformEditor/MockDialogs/EmptyMockDialog.cs
Assets/Facebook/Scripts/PlatformEditor/MockDialogs/MockLoginDialog.cs
Assets/Facebook/Scripts/Properties/AssemblyInfo.cs
Assets/Facebook/Scripts/Results/AppInviteResult.cs
Assets/Facebook/Scripts/Results/AppLinkResult.cs
Assets/Facebook/Scripts/Results/AppReqeustResult.cs
Assets/Facebook/Scripts/Results/GraphResult.cs
Assets/Facebook/Scripts/Results/GroupCreateResult.cs
Assets/Facebook/Scripts/Results/GroupJoinResult.cs
Assets/Facebook/Scripts/Results/IAppInviteResult.cs
Assets/Facebook/Scripts/Results/IAppLinkResult.cs
Assets/Facebook/Scripts/Results/IAppRequestResult.cs
Assets/Facebook/Scripts/Results/IGraphResult.cs
Assets/Facebook/Scripts/Results/IGroupCreateResult.cs
Assets/Facebook/Scripts/Results/IGroupJoinResult.cs
Assets/Facebook/Scripts/Results/IInternalResult.cs
Assets/Facebook/Scripts/Results/ILoginResult.cs
Assets/Facebook/Scripts/Results/IPayResult.cs
Assets/Facebook/Scripts/Results/IResult.cs
Assets/Facebook/Scripts/Results/IShareResult.cs
Assets/Facebook/Scripts/Results/LoginResult.cs
Assets/Facebook/Scripts/Results/PayResult.cs
Assets/Facebook/Scripts/Results/ResultBase.cs
Assets/Facebook/Scripts/Results/ShareResult.cs
Assets/Facebook/Scripts/Utils/AsyncRequestString.cs
Assets/Facebook/Scripts/Utils/FacebookLogger.cs
Assets/Facebook/Scripts/Utils/HttpMethod.cs
Assets/Facebook/Scripts/Utils/IFacebookLogger.cs
Assets/Facebook/Scripts/Utils/MiniJson.cs
Assets/Facebook/Scripts/Utils/Utilities.cs
Assets/Soomla/Core/AndroidImpl/KeyValueStorageAndroid.cs
Assets/Soomla/Core/AndroidImpl/RewardStorageAndroid.cs
Assets/Soomla/Core/Config/CoreSettings.cs
Assets/Soomla/Core/Config/ISoomlaPostBuildTool.cs
Assets/Soomla/Core/Config/ISoomlaSettings.cs
Assets/Soomla/Core/Config/ObjectDictionary.cs
Assets/Soomla/Core/Config/SoomlaEditorScript.cs
Assets/Soomla/Core/Config/SoomlaPostBuildTools.cs
Assets/Soomla/Core/Config/UnityDictionary.cs
Assets/Soomla/Core/Config/android/ISoomlaManifestTools.cs
Assets/Soomla/Core/Config/android/SoomlaAndroidUtil.cs
Assets/Soomla/Core/Config/android/SoomlaManifestTools.cs
Assets/Soomla/Core/CoreEvents.cs
Assets/Soomla/Core/IOSImpl/KeyValueStorageIOS.cs
Assets/Soomla/Core/IOSImpl/RewardStorageIOS.cs
Assets/Soomla/Core/JSONObject.cs
Assets/Soomla/Core/NullCheckable.cs
Assets/Soomla/Core/Schedule.cs
Assets/Soomla/Core/Singletons/BaseBehaviour.cs
Assets/Soomla/Core/Singletons/CodeGeneratedSingleton.cs
Assets/Soomla/Core/Singletons/SceneSingleton.cs
Assets/Soomla/Core/Singletons/UnitySingleton.cs
Assets/Soomla/Core/SoomlaEntity.cs
Assets/Soomla/Core/SoomlaExtensions.cs
Assets/Soomla/Core/SoomlaUtils.cs
Assets/Soomla/Core/WPImpl/KeyValueStorageWP.cs
Assets/Soomla/Core/WPImpl/RewardStorageWP.cs
Assets/Soomla/Core/data/JSONConsts.cs
Assets/Soomla/Core/data/KeyValueStorage.cs
Assets/Soomla/Core/data/RewardStorage.cs
Assets/Soomla/Core/rewards/BadgeReward.cs
Assets/Soomla/Core/rewards/RandomReward.cs
Assets/Soomla/Core/rewards/Reward.cs
Assets/Soomla/Core/rewards/SequenceReward.cs
Assets/Soomla/Profile/AndroidImpl/ProfileEventPusherAndroid.cs
Assets/Soomla/Profile/AndroidImpl/ProfileJNIHandler.cs
Assets/Soomla/Profile/AndroidImpl/SoomlaProfileAndroid.cs
Assets/Soomla/Profile/Config/ProfileManifestTools.cs
Assets/Soomla/Profile/Config/ProfilePostBuildTool.cs
Assets/Soomla/Profile/Config/ProfileSettings.cs
Assets/Soomla/Profile/Domain/PJSONConsts.cs
Assets/Soomla/Profile/Domain/Provider.cs
Assets/Soomla/Profile/Domain/SocialActionType.cs
Assets/Soomla/Profile/Domain/UserProfile.cs
Assets/Soomla/Profile/IOSImpl/IOS_ProfileErrorCodes.cs
Assets/Soomla/Profile/IOSImpl/ProfileEventPusherIOS.cs
Assets/Soomla/Profile/IOSImpl/SoomlaProfileIOS.cs
Assets/Soomla/Profile/ModalDialog.cs
Assets/Soomla/Profile/ProfileEvents.cs
Assets/Soomla/Profile/ProfilePayload.cs
Assets/Soomla/Profile/SocialPageData.cs
Assets/Soomla/Profile/SoomlaProfile.cs
Assets/Soomla/Profile/exceptions/ProviderNotFoundException.cs
Assets/Soomla/Profile/exceptions/UserProfileNotFoundException.cs
Assets/Soomla/Profile/social-providers/FBSocialProvider.cs
Assets/Soomla/Profile/social-providers/GPSocialProvider.cs
Assets/Soomla/Profile/social-providers/GameCenterSocialProvider.cs
Assets/Soomla/Profile/social-providers/SocialProvider.cs
Assets/Soomla/Profile/social-providers/TwitterSocialProvider.cs
-r:"D:\Program Files\Unity 5.3.0f1\Editor\Data\Mono\lib\mono\unity\System.Runtime.Serialization.dll"
-r:"D:\Program Files\Unity 5.3.0f1\Editor\Data\Mono\lib\mono\unity\System.Xml.Linq.dll"
-----CompilerOutput:-stdout--exitcode: 0--compilationhadfailure: False--outfile: Temp/Assembly-CSharp.dll
Compilation succeeded - 3 warning(s)
-----CompilerOutput:-stderr----------
Assets/Soomla/Profile/ProfileEvents.cs(449,36): warning CS0219: The variable `payloadJSON' is assigned but its value is never used
Assets/Soomla/Profile/social-providers/FBSocialProvider.cs(172,48): warning CS0219: The variable `obj' is assigned but its value is never used
Assets/Soomla/Profile/social-providers/FBSocialProvider.cs(171,45): warning CS0168: The variable `responseObject' is declared but never used
-----EndCompilerOutput---------------
- Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
WeaveUnetFromEditor Temp/Assembly-CSharp.dll
Platform assembly: D:\Program Files\Unity 5.3.0f1\Editor\Data\Managed\Unity.UNetWeaver.dll (this message is harmless)
Ignoring 'Assets/ACELib-Social/UWP Facebook files/Plugins/winsdkfb.winmd' because we're compiling for Editor
Ignoring 'Assets/Plugins/WP8/Soomla/Placeholder/soomla-wp-core.dll' because we're compiling for Editor
Ignoring 'Assets/Plugins/WP8/Soomla/Sqlite.winmd' because we're compiling for Editor
Ignoring 'Assets/Plugins/WP8/Soomla/soomla-wp-core.dll' because we're compiling for Editor
Ignoring 'D:/Program Files/Unity 5.3.0f1/Editor/Data/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll' because we're compiling for Editor
Ignoring 'D:/Program Files/Unity 5.3.0f1/Editor/Data/UnityExtensions/Unity/UnityAnalytics/UnityEngine.Analytics.dll' because we're compiling for Editor
Ignoring 'D:/Program Files/Unity 5.3.0f1/Editor/Data/UnityExtensions/Unity/UnityPurchasing/UnityEngine.Purchasing.dll' because we're compiling for Editor
WeaveAssemblies unityPath= D:\Program Files\Unity 5.3.0f1\Editor\Data\PlaybackEngines\MetroSupport/Tools/UnityEngine.dll
WeaveAssemblies unetPath= D:/Program Files/Unity 5.3.0f1/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll
Platform assembly: D:\Program Files\Unity 5.3.0f1\Editor\Data\Managed\Mono.Cecil.Pdb.dll (this message is harmless)
Platform assembly: D:\Program Files\Unity 5.3.0f1\Editor\Data\Managed\Mono.Cecil.Mdb.dll (this message is harmless)
Symbols will be read from Temp/Assembly-CSharp.dll.mdb
Script Module: Assembly-CSharp.dll
Assets/Soomla/Profile/ProfileEvents.cs(449,36): warning CS0219: The variable `payloadJSON' is assigned but its value is never used
(Filename: Assets/Soomla/Profile/ProfileEvents.cs Line: 449)
Assets/Soomla/Profile/social-providers/FBSocialProvider.cs(172,48): warning CS0219: The variable `obj' is assigned but its value is never used
(Filename: Assets/Soomla/Profile/social-providers/FBSocialProvider.cs Line: 172)
Assets/Soomla/Profile/social-providers/FBSocialProvider.cs(171,45): warning CS0168: The variable `responseObject' is declared but never used
(Filename: Assets/Soomla/Profile/social-providers/FBSocialProvider.cs Line: 171)
Ignoring 'Assets/ACELib-Social/UWP Facebook files/Plugins/winsdkfb.winmd' because we're compiling for Editor
Ignoring 'Assets/Plugins/WP8/Soomla/Placeholder/soomla-wp-core.dll' because we're compiling for Editor
Ignoring 'Assets/Plugins/WP8/Soomla/Sqlite.winmd' because we're compiling for Editor
Ignoring 'Assets/Plugins/WP8/Soomla/soomla-wp-core.dll' because we're compiling for Editor
Ignoring 'D:/Program Files/Unity 5.3.0f1/Editor/Data/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll' because we're compiling for Editor
Ignoring 'D:/Program Files/Unity 5.3.0f1/Editor/Data/UnityExtensions/Unity/UnityAnalytics/UnityEngine.Analytics.dll' because we're compiling for Editor
Ignoring 'D:/Program Files/Unity 5.3.0f1/Editor/Data/UnityExtensions/Unity/UnityPurchasing/UnityEngine.Purchasing.dll' because we're compiling for Editor
- starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll, for buildtarget 21
- Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
WeaveUnetFromEditor Temp/Assembly-CSharp-Editor.dll
Ignoring 'Assets/ACELib-Social/UWP Facebook files/Plugins/winsdkfb.winmd' because we're compiling for Editor
Ignoring 'Assets/Plugins/WP8/Soomla/Placeholder/soomla-wp-core.dll' because we're compiling for Editor
Ignoring 'Assets/Plugins/WP8/Soomla/Sqlite.winmd' because we're compiling for Editor
Ignoring 'Assets/Plugins/WP8/Soomla/soomla-wp-core.dll' because we're compiling for Editor
Ignoring 'D:/Program Files/Unity 5.3.0f1/Editor/Data/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll' because we're compiling for Editor
Ignoring 'D:/Program Files/Unity 5.3.0f1/Editor/Data/UnityExtensions/Unity/UnityAnalytics/UnityEngine.Analytics.dll' because we're compiling for Editor
Ignoring 'D:/Program Files/Unity 5.3.0f1/Editor/Data/UnityExtensions/Unity/UnityPurchasing/UnityEngine.Purchasing.dll' because we're compiling for Editor
WeaveAssemblies unityPath= D:\Program Files\Unity 5.3.0f1\Editor\Data\PlaybackEngines\MetroSupport/Tools/UnityEngine.dll
WeaveAssemblies unetPath= D:/Program Files/Unity 5.3.0f1/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll
Reloading assemblies after finishing script compilation.
Begin MonoManager ReloadAssembly
Non platform assembly: D:\Program Files\Unity 5.3.0f1\Editor\Data\PlaybackEngines\MetroSupport\Tools\UnityEngine.dll (this message is harmless)
Platform assembly: D:\Program Files\Unity 5.3.0f1\Editor\Data\Managed\UnityEditor.dll (this message is harmless)
Platform assembly: D:\Program Files\Unity 5.3.0f1\Editor\Data\Managed\Unity.Locator.dll (this message is harmless)
Platform assembly: D:\Program Files\Unity 5.3.0f1\Editor\Data\Mono\lib\mono\2.0\I18N.dll (this message is harmless)
Platform assembly: D:\Program Files\Unity 5.3.0f1\Editor\Data\Mono\lib\mono\2.0\I18N.West.dll (this message is harmless)
Registering custom dll's ...
Register platform support module: D:\Program Files\Unity 5.3.0f1\Editor\Data\PlaybackEngines\AndroidPlayer/UnityEditor.Android.Extensions.dll
Register platform support module: D:\Program Files\Unity 5.3.0f1\Editor\Data\PlaybackEngines\MetroSupport/UnityEditor.Metro.Extensions.dll
Platform assembly: D:\Program Files\Unity 5.3.0f1\Editor\Data\Mono\lib\mono\2.0\System.Core.dll (this message is harmless)
Registered in 0.082529 seconds.
Non platform assembly: D:\GitHub\acelib-unity\Unity\ACELib-Social\Library\ScriptAssemblies\Assembly-CSharp.dll (this message is harmless)
Loading D:\GitHub\acelib-unity\Unity\ACELib-Social\Library\ScriptAssemblies\Assembly-CSharp.dll into Unity Child Domain
Non platform assembly: D:\GitHub\acelib-unity\Unity\ACELib-Social\Library\ScriptAssemblies\Assembly-CSharp-Editor.dll (this message is harmless)
Loading D:\GitHub\acelib-unity\Unity\ACELib-Social\Library\ScriptAssemblies\Assembly-CSharp-Editor.dll into Unity Child Domain
Platform assembly: D:\Program Files\Unity 5.3.0f1\Editor\Data\PackageManager\Unity\PackageManager\5.3.0\Unity.PackageManager.dll (this message is harmless)
Loading D:\Program Files\Unity 5.3.0f1\Editor\Data\PackageManager\Unity\PackageManager\5.3.0\Unity.PackageManager.dll into Unity Child Domain
Non platform assembly: D:\Program Files\Unity 5.3.0f1\Editor\Data\UnityExtensions\Unity\Advertisements\Editor\UnityEditor.Advertisements.dll (this message is harmless)
Loading D:\Program Files\Unity 5.3.0f1\Editor\Data\UnityExtensions\Unity\Advertisements\Editor\UnityEditor.Advertisements.dll into Unity Child Domain
Non platform assembly: D:\Program Files\Unity 5.3.0f1\Editor\Data\UnityExtensions\Unity\EditorTestsRunner\Editor\nunit.framework.dll (this message is harmless)
Loading D:\Program Files\Unity 5.3.0f1\Editor\Data\UnityExtensions\Unity\EditorTestsRunner\Editor\nunit.framework.dll into Unity Child Domain
Non platform assembly: D:\Program Files\Unity 5.3.0f1\Editor\Data\UnityExtensions\Unity\EditorTestsRunner\Editor\UnityEditor.EditorTestsRunner.dll (this message is harmless)
Loading D:\Program Files\Unity 5.3.0f1\Editor\Data\UnityExtensions\Unity\EditorTestsRunner\Editor\UnityEditor.EditorTestsRunner.dll into Unity Child Domain
Non platform assembly: D:\Program Files\Unity 5.3.0f1\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll (this message is harmless)
Loading D:\Program Files\Unity 5.3.0f1\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll into Unity Child Domain
Non platform assembly: D:\Program Files\Unity 5.3.0f1\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll (this message is harmless)
Loading D:\Program Files\Unity 5.3.0f1\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll into Unity Child Domain
Non platform assembly: D:\Program Files\Unity 5.3.0f1\Editor\Data\UnityExtensions\Unity\Networking\UnityEngine.Networking.dll (this message is harmless)
Loading D:\Program Files\Unity 5.3.0f1\Editor\Data\UnityExtensions\Unity\Networking\UnityEngine.Networking.dll into Unity Child Domain
Non platform assembly: D:\Program Files\Unity 5.3.0f1\Editor\Data\UnityExtensions\Unity\Networking\Editor\UnityEditor.Networking.dll (this message is harmless)
Loading D:\Program Files\Unity 5.3.0f1\Editor\Data\UnityExtensions\Unity\Networking\Editor\UnityEditor.Networking.dll into Unity Child Domain
Non platform assembly: D:\Program Files\Unity 5.3.0f1\Editor\Data\UnityExtensions\Unity\TreeEditor\Editor\UnityEditor.TreeEditor.dll (this message is harmless)
Loading D:\Program Files\Unity 5.3.0f1\Editor\Data\UnityExtensions\Unity\TreeEditor\Editor\UnityEditor.TreeEditor.dll into Unity Child Domain
Platform assembly: D:\Program Files\Unity 5.3.0f1\Editor\Data\Managed\UnityEditor.Graphs.dll (this message is harmless)
Loading D:\Program Files\Unity 5.3.0f1\Editor\Data\Managed\UnityEditor.Graphs.dll into Unity Child Domain
Platform assembly: D:\Program Files\Unity 5.3.0f1\Editor\Data\PlaybackEngines\AndroidPlayer\UnityEditor.Android.Extensions.dll (this message is harmless)
Loading D:\Program Files\Unity 5.3.0f1\Editor\Data\PlaybackEngines\AndroidPlayer\UnityEditor.Android.Extensions.dll into Unity Child Domain
Platform assembly: D:\Program Files\Unity 5.3.0f1\Editor\Data\PlaybackEngines\MetroSupport\UnityEditor.Metro.Extensions.dll (this message is harmless)
Loading D:\Program Files\Unity 5.3.0f1\Editor\Data\PlaybackEngines\MetroSupport\UnityEditor.Metro.Extensions.dll into Unity Child Domain
Non platform assembly: C:\Program Files (x86)\Microsoft Visual Studio Tools for Unity\2015\Editor\SyntaxTree.VisualStudio.Unity.Bridge.dll (this message is harmless)
Loading C:\Program Files (x86)\Microsoft Visual Studio Tools for Unity\2015\Editor\SyntaxTree.VisualStudio.Unity.Bridge.dll into Unity Child Domain
Platform assembly: D:\Program Files\Unity 5.3.0f1\Editor\Data\Managed\nunit.core.interfaces.dll (this message is harmless)
Refreshing native plugins compatible for Editor in 7.81 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Platform assembly: D:\Program Files\Unity 5.3.0f1\Editor\Data\Managed\Mono.Cecil.dll (this message is harmless)
Platform assembly: D:\Program Files\Unity 5.3.0f1\Editor\Data\Managed\Unity.SerializationLogic.dll (this message is harmless)
Platform assembly: D:\Program Files\Unity 5.3.0f1\Editor\Data\Managed\Unity.DataContract.dll (this message is harmless)
Platform assembly: D:\Program Files\Unity 5.3.0f1\Editor\Data\Mono\lib\mono\2.0\UnityScript.dll (this message is harmless)
Platform assembly: D:\Program Files\Unity 5.3.0f1\Editor\Data\Managed\ICSharpCode.NRefactory.dll (this message is harmless)
Platform assembly: D:\Program Files\Unity 5.3.0f1\Editor\Data\Mono\lib\mono\2.0\System.Xml.Linq.dll (this message is harmless)
Platform assembly: D:\Program Files\Unity 5.3.0f1\Editor\Data\Managed\Unity.IvyParser.dll (this message is harmless)
Platform assembly: D:\Program Files\Unity 5.3.0f1\Editor\Data\Managed\nunit.core.dll (this message is harmless)
Non platform assembly: C:\Program Files (x86)\Microsoft Visual Studio Tools for Unity\2015\Editor\SyntaxTree.VisualStudio.Unity.Messaging.dll (this message is harmless)
Mono: successfully reloaded assembly
Refreshing native plugins compatible for Editor in 0.45 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
----- Total AssetImport time: 0.039014s, AssetImport time: 0.000000s, Asset hashing: 0.000000s [0 B, 0.000000 mb/s]
- Completed reload, in 0.876 seconds
Initializing Unity.PackageManager (PackageManager) v5.3.0 for Unity v5.3.0f1
Setting WSAPlayer v5.3.0 for Unity v5.3.0f1 to D:\Program Files\Unity 5.3.0f1\Editor\Data\PlaybackEngines\MetroSupport
Setting Android v5.3.0 for Unity v5.3.0f1 to D:\Program Files\Unity 5.3.0f1\Editor\Data\PlaybackEngines\AndroidPlayer
Setting Advertisements v5.3.0 for Unity v5.3.0f1 to D:\Program Files\Unity 5.3.0f1\Editor\Data\UnityExtensions\Unity\Advertisements
UnityEngine.Advertisements.dll (Extension) GUID: 739bbd9f364b4268874f9fd86ab3beef
Editor/UnityEditor.Advertisements.dll (Extension) GUID: 97decbdab0634cdd991f8d23ddf0dead
Setting EditorTestsRunner v5.3.0 for Unity v5.3.0f1 to D:\Program Files\Unity 5.3.0f1\Editor\Data\UnityExtensions\Unity\EditorTestsRunner
Editor/nunit.framework.dll (Extension) GUID: 7cbab2be89b54486bbd23a6fe637d30e
Editor/UnityEditor.EditorTestsRunner.dll (Extension) GUID: 3c0ad459c1534645b5d603b7cc258f97
Setting GUISystem v5.3.0 for Unity v5.3.0f1 to D:\Program Files\Unity 5.3.0f1\Editor\Data\UnityExtensions\Unity\GUISystem
UnityEngine.UI.dll (Extension) GUID: f5f67c52d1564df4a8936ccd202a3bd8
Editor/UnityEditor.UI.dll (Extension) GUID: 80a3616ca19596e4da0f10f14d241e9f
Setting UNetHLAPI v5.3.0 for Unity v5.3.0f1 to D:\Program Files\Unity 5.3.0f1\Editor\Data\UnityExtensions\Unity\Networking
UnityEngine.Networking.dll (Extension) GUID: 870353891bb340e2b2a9c8707e7419ba
Editor/UnityEditor.Networking.dll (Extension) GUID: 5f32cd94baa94578a686d4b9d6b660f7
Setting TreeEditor v5.3.0 for Unity v5.3.0f1 to D:\Program Files\Unity 5.3.0f1\Editor\Data\UnityExtensions\Unity\TreeEditor
Editor/UnityEditor.TreeEditor.dll (Extension) GUID: adebbd281f1a4ef3a30be7f21937e02f
Setting UnityAnalytics v5.3.0 for Unity v5.3.0f1 to D:\Program Files\Unity 5.3.0f1\Editor\Data\UnityExtensions\Unity\UnityAnalytics
UnityEngine.Analytics.dll (Extension) GUID: 852E56802EB941638ACBB491814497B0
Setting UnityPurchasing v5.3.0 for Unity v5.3.0f1 to D:\Program Files\Unity 5.3.0f1\Editor\Data\UnityExtensions\Unity\UnityPurchasing
UnityEngine.Purchasing.dll (Extension) GUID: 8E0CD8ED44D4412CBE0642067ABC9E44
Registering platform support modules:
Platform assembly: D:\Program Files\Unity 5.3.0f1\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Compiler.dll (this message is harmless)
Platform assembly: D:\Program Files\Unity 5.3.0f1\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.dll (this message is harmless)
Platform assembly: D:\Program Files\Unity 5.3.0f1\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Parser.dll (this message is harmless)
Platform assembly: D:\Program Files\Unity 5.3.0f1\Editor\Data\Mono\lib\mono\2.0\UnityScript.Lang.dll (this message is harmless)
Registered platform support modules in: 0.0454341s.
Native extension for Android target not found