Unity, Xcode, Compatibility List?

This is taken from my stack post here: 1

Problem: Targeting iOS, I am unable build and Run from Unity editor, or attach Monodevelop to a device process.

Specific Versions:

  • Unity5.2.2f
  • Xcode 7.1 (7B91b)

I believe this all has to do with compatibility as Unity will spit out the small warning, when you Build and Run from the editor:

Unity xcode plugin has not current Xcode in its compatibility list.
 Please launch the project manually
UnityEditor.HostView:OnGUI()

Where can I find said “Xcode compatibility list”?

**Update:
Updating to unity Version 5.2.2p4 (patch) has given me the ability to build and run, still cannot get debugger to attach.

Workaround:

  • Open Applications in Finder

  • right-click XCode app > Show package contents

  • open Contents

  • open Info.plist

  • copy the DVTPluginCompatibilityUUID string

  • In the Finder window, press ⇧⌘G (Shift+cmd+G)

  • Enter /Applications/Unity/PlaybackEngines/iOSSupport/Tools/OSX/Unity4XC.xcplugin/Contents

  • open Info.plist in your favorite text editor

  • find the part with:

DVTPlugInCompatibilityUUIDs
    	
    		63FC1C47-140D-42B0-BB4D-A10B2D225574
    		37B30044-3B14-46BA-ABAA-F01000C27B63
    		 etc...
  • add a line with:
    		[Paste the copied UUID here]

before this line:

You’ll be able to have Unity run the build process in XCode again (after restarting XCode)