Unity XR API: Can't access trigger button

Hey Dev’s ,

I’m working on a VR project and i want to use the built in XR API to access my Vive’s input. Everything works fine so far, but for whatever reason the Grip button doesn’t get recognized at all.

I tried to get it working by using the mapping described in the official documentation:

But it doesn’t even show any sign when i use
Input.getAnyKey();

Is there a way to access the Grip button or is the XR API just broken ??

I don’t want to import the whole SteamVR plugin just for doin some VR Inputs tho.

Thanks for any help.

Did you find a fix? Having the same issue but the grip button is capable of reporting as an axis so it works that way.

Also unable to get the touch pad being pressed down as a button either?