unity2017beta b1~b3~ b4~b5~b6 build andriod apk error . but unity 2017 b2 is fine ,why ? please help

Steps

  1. Create new project
  2. create object to scene and saved
  3. Build apk

Not reproducible:
unity 5.6f3
2017.1.0b2

Reproduced with:
2017.1.0b1
2017.1.0b3
2017.1.0b4
2017.1.0b5
2017.1.0b6
errors like this.
all the same:
How to fix?

UnityEditor.BuildPlayerWindow+BuildMethodException: Build failed with errors.
at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (BuildPlayerOptions options) [0x001b9] in C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:162
at UnityEditor.BuildPlayerWindow.CallBuildMethods (Boolean askForBuildLocation, BuildOptions defaultBuildOptions) [0x00050] in C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:83
UnityEditor.HostView:OnGUI()

Hi yangjianhui8,
Could you please file a bug report with a minimal reproduction case via the editor? You can find more information on how to do it here:

If you file the report, please reply in here with the case #.

Thanks, I have done, at here :
(Case 912945) Cannot Generate android app Build on 2017 B5+B6.
https://fogbugz.unity3d.com/default.asp?912945_jmraruahpt1o3ilu

Case Title Status Date Opened
912945 Cannot Generate android app Build on 2017 B5+B6 Open 2017/5/20 上午 08:20
910538 unity2017 b5 publish android errors Closed 2017/5/13 上午 11:00
903059 unity 2017.1b1,published apk for android, on mobile runing Crashed Closed 2017/4/19 下午 03:40

Hi yangjianhui8,
It looks to me like this is caused by this:

Make sure to select the correct path when building.
I have also sent you an email response : )

If you believe this is not the same issue, please respond to the email so we can solve this.

thanks for you reply:)!.i am sure to select the correct path when building apk .but just 2017.1.0b2 is working.form b3 to b6 both errors.waiting for 2017.1.0b7…

thanks,Evaldas

I’ve got it

it-should take care:
1."1"or “2” … numbers .can not be scene name!
2.add open scenes before build.
3.building .apk in Assets folder outside.
that it!
I’m sorry for my mistake ;)and thanks your help! and hope unity 2017 More and more cool!