Unity2D 2022.2.3f1 URP Full Screen Pass ArgumentNullException

I am trying to apply a fullscreen shader graph using the URP render pipeline in Unity2D.

Steps to reproduce :

  • go to URP Asset Renderer
  • “Add Renderer Feature”
  • “Full Screen Pass Renderer Feature”

Error is reproducible in a blank project, using the default shader graph (“FullScreen Invert Colors”).

The error persists with custom shader graphs.

Error in the console :

ArgumentNullException: Value cannot be null.
Parameter name: material

Shader Graph version : 14.0.5