Unity2D- Screen view out of frustum?

Hey guys,
just recently noticed that whenever i play my 2D platformer unity chucks a error at me saying that the screen view is out of frustum. I know what this about, my camera is 5 units back along the z-axis. If i bring it back to 0 my camera view is just blank however. Anyone know any tricks about this one?

It’s a known issue that was supposed to be fixed in 5.2.2, but wasn’t. It doesn’t seem to actually cause any issues, so you should be able to ignore the errors.