I make blendshape in maya and export to fbx can I use it in unity3 or How can I export it for use in unity3
sample file
I make blendshape in maya and export to fbx can I use it in unity3 or How can I export it for use in unity3
sample file
Hello!
Blendshapes similar mesh deformation like this arent supported in Unity (yet?) Im afraid. If possible, try to rig animate your stuff with bones instead.
Cheers,
Roald