unity3 problem---------------need help

"The class defined in script file named 'CharacterElementHolder ’ dose not match the file name! "

i got the log above,the “CharacterElementHolder” as you know is just like the unity Character Room Demo,and it run without error in unity2.6,and run correct in unity3.0 editor mode. but bug break out when i run it in built windows exe version…
anybody can tell me why…
i need help…

ps: (the assetbundl of “CharacterElementHolder” was build in unity2.6 )after i rebuild the assetbundle in unity3 the error log gone, but all of my assetbundl was build in 2.6, i need to rebuild all of the assetbundls? OMG…

I’m worried about this too…

Its really the only way?

yes you need to rebuild the asset bundles.

2.x asset bundles don’t work with 3.x (just as bundles for desktop / web don’t work with iphone / android)

But it works on edit mode…

how did the difference come out between editor mode and exe standalone

I’ve rebuilded all of my assetbundles (hundreds of them) and now they’re all working fine…
what a PITA.