Unity3d 5.3 Not working

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Okay, I made a mistake while working on my scene the last time i saved it that made every GameObject lost their scripts. I had compiler errors in some scripts that prevent all other scripts to load in their gameObjects upon startup. So I guess it’s a safe workaround on this issue.

Sorry for my previous post! But the workaround isn´t a workaround.
Okay, you can open a scene. But you can´t open a project in the editor or createa new project and so on!
Sorry!

SOLVED! I managed to solve the whole issue!!! To do this first go to C:\Users\admin\AppData\Roaming\Unity\Packages\node_modules\unity-editor-home and then create a new folder named “dist” (without inverted commas) then copy everything you have in C:\Users\admin\AppData\Roaming\Unity\Packages\node_modules\unity-editor-home to the new made “dist” folder and you are ready to use 5.3!!!

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All it needed was a “dist” folder for it to be able to display and open the existing projects and able to create new ones?

Yeah and for signing for using services. I figures it out but the strange “℅2Fdist” line after “unity-editor-home” in console. I noticed that before each sub folder there is “%F2” so i created a sub folder and copied ever thing in it! I was desperate for using services window which required login :stuck_out_tongue:

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I see, I’ll try to update to 5.3 again to see if it works, so that we can have a concrete fix. Right now I’m back in 5.1, just newly installed. Currently It doesn’t have “node_modules\unity-editor-home” inside the C:\Users\admin\AppData\Roaming\Unity\Packages folder, probably because it’s an old version.

same problem but I am using windows10

I found packages unityeditor-cloud-hub-0.0.1.tgz and unity-editor-home-0.0.7.tgz in C:\Program Files\Unity\Editor\Data\Resources\Packages. Create folders node_modules\unityeditor-cloud-hub and node_modules\unity-editor-home in **C:\Users%user_name%\AppData\Roaming\Unity\Packages**. Extract dist and package.json from unityeditor-cloud-hub-0.0.1.tgz into unityeditor-cloud-hub, dist and package.json from unity-editor-home-0.0.7.tgz into unity-editor-home. It’s work.:slight_smile: Thanks, Yash987654321!

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Thanks ** @Yash987654321 ** and ** @Lertmind ** It works now :smile:

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Thank you it really works! At first after I installed the 5.3 it still didn’t have the node_modules folder. I followed your instructions and my Unity works now!

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Yea! I followed Lertmind’s insrtuction, worked perfect, thanks!

Thanks, Lertmind! It worked for me too!

Not working…I have no unityeditor-cloud-hub-0.0.1.tgz file in my computer.

Here are the rar files:
https://mega.nz/#!29ICSLTb!bxNAxe7FxtAhp7UbPfrQy36wJexr-fXAYi1GSafl-k0

Hope this help

Thanks, it worked!

well after I install window 10 it start working good for me but I don’t know about you guys on win 7

Uhh…I’ve made a folder called “node_modules” in C/Users/user/AppData/Roaming/Unity/Packages.
I’ve made two folders inside the “node_modules” folder, one is “unityeditor-cloud-hub” and the other one is “unity-editor-home”.Inside the “unityeditor-cloud-hub” folder is the “unityeditor-cloud-hub-0.0.1.tgz” file, and inside the “unity-editor-home” folder is another folder called “dist”, and in the “dist” folder is the “unity-editor-home-0.0.7.tgz” file. Still isn’t working. Help?

I guess .tgz in an archive file. EXTRACT IT!. Make sure you have something like “index.HTML” in dist folder

I extracted both “unityeditor-cloud-hub-0.0.1.tgz” and “unity-editor-home-0.0.7.tgz” twice and then they “became” a folder with dist in it and assets and other stuff. Where do I put the two folders?