Unity3d and Spring.Net

Does anyone has experience with integration http://www.springframework.net/ with unity3d. Is it possible? If no, Are there exists other dependency injection libs for unity3d?

I realize this is quite a bit later then the OP, but it’s worth posting for anyone looking.

FWIW, there are dependency injection solutions for Unity, although XML config files were typically considered obsolete once code configuration options came into play since xml files aren’t typed, a single char off can create an issue and dependency binding with xml file is quite a pain on any new system when dependencies aren’t yet setup right.
With that said, in Unity here’s one example of a project you can use that supports dependency injection, object pooling, etc

http://thirdmotion.github.io/strangeioc/