Unity3d build problem, mb ?

Hello everyone, in my project, my assets folder is approximately 90 mb (in explorer). But the problem is, when I build a scene eventhough the scene is EMPTY, the builded exe and it’s data folder is almost 50-60 mb. It’s like when I build a scene it includes assets which are not even in the scene. How can I solve this ?

Are you sure that you’re only building that one empty scene? You may want to double check your build settings for other scenes. You could also try building from a brand new empty project, to get a benchmark for comparison purposes.

Does your project include any Resources folders? If it does, those assets will always be included in the build.

Beyond that, you may want to look through the Unity manual’s guide to reducing player size.